Upcoming Models #2

Post about creating and skinning models here
Andy_Hack
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Re: Upcoming Models #2

Post by Andy_Hack »

you should put way more work in this dude.
*fancy signature*
d4u5d6u7 wrote:good staff, nice skins, like
WellsMX524
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Re: Upcoming Models #2

Post by WellsMX524 »

Andy_Hack wrote:you should put way more work in this dude.
Agreed. It just looks rushed, imo. I don't think the whole "grip tape" thing is working out for you, either.
danny
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Re: Upcoming Models #2

Post by danny »

Looking forward to the TM models Jre is making, will there be 2 strokes?
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tyskorn
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Re: Upcoming Models #2

Post by tyskorn »

H-homo wrote:Image
WellsMX524
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Re: Upcoming Models #2

Post by WellsMX524 »

Posting a couple previews of an early version of Damien's 2014 Yzf.

Image

Image
karpuha
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Re: Upcoming Models #2

Post by karpuha »

:P :D Good
yamaha#521
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Re: Upcoming Models #2

Post by yamaha#521 »

Whose is that?
WellsMX524
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Re: Upcoming Models #2

Post by WellsMX524 »

yamaha#521 wrote:
Whose is that?
Hunter Poarche's
SCHAFFERNOCKER
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Re: Upcoming Models #2

Post by SCHAFFERNOCKER »

Finally got the tracks to look the way I wanted. I am going to redo the body next then start on the blade.

Image

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Boblob801
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Re: Upcoming Models #2

Post by Boblob801 »

Are the tracks just planes??
Hi
SCHAFFERNOCKER
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Re: Upcoming Models #2

Post by SCHAFFERNOCKER »

No I just created a rectangle, moved the mesh to my liking and put them were they are. Sorry I'm newer to modeling. What would be best for creating an object for tracks? And how many tris is a good amount?
supercross711
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Re: Upcoming Models #2

Post by supercross711 »

Theres to much turbo smooth going on there. Too high poly. Nice model just not good for a game like mxs imo. Keep working though!
Image
P2sta wrote:Read it again, you are going full are going full 'meurican here.
Andy_Hack
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Re: Upcoming Models #2

Post by Andy_Hack »

in this case 500 tris maybe even 700 should be more than okay
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Boblob801
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Re: Upcoming Models #2

Post by Boblob801 »

I'm not really sure how you would do tracks. Maybe the way you have them is best. Using planes would limit the detail a lot and using large sections wouldn't allow for a nice uv.
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SCHAFFERNOCKER
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Re: Upcoming Models #2

Post by SCHAFFERNOCKER »

Thanks guys! Ya, alot of turbosmooth :). I still have the basic block version saved before I went through and smoothed everything for a good looking result. Im going to keep playing around and learning new techniques before I try and make any "track objects" or "mxs models". I got alot to learn before I can plan on importing anything to the game that isnt going to need a million dollar computer to run efficently.
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