Upcoming Models #2

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sk84life933
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Re: Upcoming Models #2

Postby sk84life933 » Fri Mar 13, 2015 3:01 pm

Here it is with a wireframe, couldn't figure out how to do that at first but I got'r done. Again this is my first frame so don't be too hard :)
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p2sta
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Re: Upcoming Models #2

Postby p2sta » Fri Mar 13, 2015 3:36 pm

the tubes are way too highpoly, it can go with 12-16 sides and will look pretty much the same. Not sure how to change the number of sides of cylinder in blender, but i'm sure there is that possibility ;)

m121c
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Re: Upcoming Models #2

Postby m121c » Fri Mar 13, 2015 4:26 pm

Also you don't need the triangles in the front of the frame, delete those, they will only cause headaches with the high poly.

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Andy_Hack
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Re: Upcoming Models #2

Postby Andy_Hack » Fri Mar 13, 2015 4:42 pm

Here's an example to help you understand how cylinders work in 3D programs:
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Looking from the side every cylinder looks obviously pretty much the same, you cant really judge a difference when a texture is applied later ingame.
When it comes to the top of a cylinder its the opposite, now its obvious that the cylinder isnt a perfect circle, the edges are clearly visible.
However, even when you see both viewports you see a nice looking pipe, but also how many edges the cylinder has...
In your case, i think 6-8 is the way to go. I hope this helps you understand this whole cylinder thing a bit better :)

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Boblob801
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Re: Upcoming Models #2

Postby Boblob801 » Sat Mar 14, 2015 12:16 am

Keep in mind the smaller the tube in diameter the less you'll notice the top view. You should be good with 8, like Andy stated.
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sk84life933
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Re: Upcoming Models #2

Postby sk84life933 » Sun Mar 15, 2015 2:43 am

I went with 8 on this one, thanks andy for putting that together and I got rid of the triangles in the front. I forgot to lower the number of sides on the cylinder that's above where the engine is supposed to be in these pictures.
Should I continue with this frame or start over? Thanks for the feedback and tips :)
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Jay
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Re: Upcoming Models #2

Postby Jay » Sun Mar 15, 2015 6:11 am

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finished the 450 now starting the 250 motor.
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Jsemmens1997
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Re: Upcoming Models #2

Postby Jsemmens1997 » Sun Mar 15, 2015 7:32 am

WOW jay good job!!!
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frankie
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Re: Upcoming Models #2

Postby frankie » Sun Mar 15, 2015 3:43 pm

The engine already looks better than mine. Looks sick Jay
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Beast2013
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Re: Upcoming Models #2

Postby Beast2013 » Mon Mar 16, 2015 1:11 pm

Are you going to release it when your done Jay, or you gonna be like Andy and make everyone pay for it? Lol :lol:
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KTM57
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Re: Upcoming Models #2

Postby KTM57 » Mon Mar 16, 2015 4:03 pm

Andy released his KXF for free.

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Racers52
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Re: Upcoming Models #2

Postby Racers52 » Mon Mar 16, 2015 4:50 pm

KTM57 wrote:Andy released his KXF for free.


Not the full template and blend

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frankie
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Re: Upcoming Models #2

Postby frankie » Mon Mar 16, 2015 5:06 pm

Racers52 wrote:
KTM57 wrote:Andy released his KXF for free.


Not the full template and blend

Its better then nothing
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Racers52
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Re: Upcoming Models #2

Postby Racers52 » Mon Mar 16, 2015 6:38 pm

frankie wrote:
Racers52 wrote:
KTM57 wrote:Andy released his KXF for free.


Not the full template and blend

Its better then nothing


I am aware of this, just distinguishing if you wanted the template and blend you would have to pay or atleast thats how it is for most people.

Jay
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Re: Upcoming Models #2

Postby Jay » Tue Mar 17, 2015 5:45 am

I have a plan of how I will release it... it does not involve anyone paying for it.
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