Upcoming Models #2

Post about creating and skinning models here
Mxs Racer 303
Posts: 582
Joined: Fri Jun 20, 2014 7:43 am
Location: California

Re: Upcoming Models #2

Post by Mxs Racer 303 »

I think you need to look up what happened to my dirtbike its all inside of eachother :lol: :lol: :lol:
VUSTTOS
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Re: Upcoming Models #2

Post by VUSTTOS »

My thing is hard now... Suzuki <3
Alex V111#1017
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ryanmx25
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Location: ohio

Re: Upcoming Models #2

Post by ryanmx25 »

T-RIDER wrote:So I put this thing back together and there were 3 or so bolts missing at the end, any advice?
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Send it to me I'll wrap it up got a full Suzuki bolt kit
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aeffertz
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Re: Upcoming Models #2

Post by aeffertz »

Nice!
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funkychicken
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Re: Upcoming Models #2

Post by funkychicken »

T-RIDER wrote:So I put this thing back together and there were 3 or so bolts missing at the end, any advice?
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After you get the bolts all figured out and also get some new footpegs (those seem a little worn out), let me know if this is going to be released because I'm already feeling my body get excited
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Atom6246
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Re: Upcoming Models #2

Post by Atom6246 »

Looking sick Josh.. cant wait to see it in game.
broland278
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Re: Upcoming Models #2

Post by broland278 »

Still learning but having a lot of fun!

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Mr. Wiggles
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Re: Upcoming Models #2

Post by Mr. Wiggles »

broland278 wrote:Still learning but having a lot of fun!

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Looks nice fam
Bottom feeder at LCQ Studios
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mx985
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Re: Upcoming Models #2

Post by mx985 »

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michael30
Posts: 169
Joined: Sat Jun 08, 2013 2:16 pm

Re: Upcoming Models #2

Post by michael30 »

mx985 wrote:Image
im liking that
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broland278
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Re: Upcoming Models #2

Post by broland278 »

me and bryan - shitty wheel lol

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vortexracingleader
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Re: Upcoming Models #2

Post by vortexracingleader »

@broland when you bake in substance make sure you use the naming method to bake.. merge your knobs name then knob_low for low poly and know_high for high poly and do the rest for the wheel.. the in your bake settings select use by mesh name
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broland278
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Re: Upcoming Models #2

Post by broland278 »

vortexracingleader wrote:@broland when you bake in substance make sure you use the naming method to bake.. merge your knobs name then knob_low for low poly and know_high for high poly and do the rest for the wheel.. the in your bake settings select use by mesh name
I didnt use a high poly to bake. the hub,rim,and rotor are somewhat high poly besides the tire. The tire indents i did myself (lol) by editing normal map in substance with a brush. Gotta learn somehow haha practice makes perfect
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lintang59
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Location: indonesia

Re: Upcoming Models #2

Post by lintang59 »

ImageImage
play with husqy
credit:
me and komomx
LD render and skining you can donate me inhttps://www.paypal.me/algalintang
John23
Posts: 2961
Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Models #2

Post by John23 »

8K skin???? clear as day
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