Upcoming Models #2

Post about creating and skinning models here
WellsMX524
Posts: 1797
Joined: Sun Feb 05, 2012 7:23 am
Team: MV Films
Location: Illinois

Re: Upcoming Models #2

Postby WellsMX524 » Sat Sep 02, 2017 8:41 pm

I RRY RIKE TEK ATES

User avatar
Jeremy150
Posts: 642
Joined: Mon Jul 30, 2012 9:56 am
Team: MV Films

Re: Upcoming Models #2

Postby Jeremy150 » Sat Sep 02, 2017 8:47 pm

Image
:lol:
Image

User avatar
MOTOZ293
Posts: 1598
Joined: Wed Mar 06, 2013 7:17 pm
Team: VersusPc/FAMmx
Location: Ohio

Re: Upcoming Models #2

Postby MOTOZ293 » Sat Sep 02, 2017 8:54 pm

Will you do a stock release? Would like to inspect it before i spend the moneys
Image

User avatar
Jeremy150
Posts: 642
Joined: Mon Jul 30, 2012 9:56 am
Team: MV Films

Re: Upcoming Models #2

Postby Jeremy150 » Sat Sep 02, 2017 9:07 pm

Yeah, I'll probably do something similar to the KTM release.
Image

User avatar
Kenny154
Posts: 271
Joined: Thu Jan 05, 2017 10:25 am
Team: MotoSavage

Re: Upcoming Models #2

Postby Kenny154 » Sun Sep 03, 2017 12:22 am

Jeremy150 wrote:Image
:lol:


Husky.:?:
Image

User avatar
MOTO NATIOM112
Posts: 272
Joined: Sun Sep 11, 2011 9:16 pm
Team: MV Films

Re: Upcoming Models #2

Postby MOTO NATIOM112 » Sun Sep 03, 2017 4:03 pm

Jeremy150 wrote:Image
:lol:

Damn that was quick
Image

User avatar
AjHuett
Posts: 82
Joined: Sat Jun 07, 2014 3:06 pm
Location: Tue Jul 13, 2010 11:59 am

Re: Upcoming Models #2

Postby AjHuett » Mon Sep 04, 2017 12:24 am

silverskate wrote:oh ok thank you so much, quick question which are correct ?
Witout Invert Channels:
https://i.gyazo.com/b4ada4445b344c10769 ... 48b850.png
Inverted Red and Green Channles:
https://i.gyazo.com/f986f183a31f8379053 ... 6ef577.png
Inverted Red Channel:
https://i.gyazo.com/0267f2d1b6c579516a6 ... b843cc.png
Inverted Green Channel:
https://i.gyazo.com/c3651363700f16b17f8 ... 370706.png

So how much is this gonna run the community?
An arm or a leg?
yamirider517 wrote:Oh you gonna make a nigga beg for it?... ok boo.

User avatar
Kenny154
Posts: 271
Joined: Thu Jan 05, 2017 10:25 am
Team: MotoSavage

Re: Upcoming Models #2

Postby Kenny154 » Mon Sep 04, 2017 5:59 am

AjHuett wrote:
silverskate wrote:oh ok thank you so much, quick question which are correct ?
Witout Invert Channels:
https://i.gyazo.com/b4ada4445b344c10769 ... 48b850.png
Inverted Red and Green Channles:
https://i.gyazo.com/f986f183a31f8379053 ... 6ef577.png
Inverted Red Channel:
https://i.gyazo.com/0267f2d1b6c579516a6 ... b843cc.png
Inverted Green Channel:
https://i.gyazo.com/c3651363700f16b17f8 ... 370706.png

So how much is this gonna run the community?
An arm or a leg?


Tbh i doubt it will even cost that much alot of silverskates stuff is quiet cheap....
Image

User avatar
AjHuett
Posts: 82
Joined: Sat Jun 07, 2014 3:06 pm
Location: Tue Jul 13, 2010 11:59 am

Re: Upcoming Models #2

Postby AjHuett » Tue Sep 05, 2017 4:05 am

Kenny154 wrote:Tbh i doubt it will even cost that much alot of silverskates stuff is quiet cheap....

You missed my point bud.
yamirider517 wrote:Oh you gonna make a nigga beg for it?... ok boo.

gusma
Posts: 59
Joined: Mon Aug 15, 2011 4:47 pm
Team: Privateer

Re: Upcoming Models #2

Postby gusma » Thu Sep 07, 2017 4:00 pm

CR500 engine for AF moto
Image
Image
i creater this cr 500 from zero making a lowpoly model (i'm not sure this is the best way, do you start from a higt poly?)
model is coming to be finished.. only problem is making the skins for that..

User avatar
Jeremy150
Posts: 642
Joined: Mon Jul 30, 2012 9:56 am
Team: MV Films

Re: Upcoming Models #2

Postby Jeremy150 » Thu Sep 07, 2017 4:20 pm

gusma wrote:...making a lowpoly model (i'm not sure this is the best way, do you start from a higt poly?)...

It's personal preference, personally I start from from a low poly.
Image

User avatar
Boblob801
Posts: 3915
Joined: Mon Nov 16, 2009 4:59 am
Team: Backflips Clothing
Location: New Zealand
Contact:

Re: Upcoming Models #2

Postby Boblob801 » Sun Sep 10, 2017 11:33 pm

Jeremy150 wrote:
gusma wrote:...making a lowpoly model (i'm not sure this is the best way, do you start from a higt poly?)...

It's personal preference, personally I start from from a low poly.


It's better to start from a high and go low (More accurate and the ability to get a solid low poly using projection as aposed to just guessing where you can skip detail). But way easier doing it low to high, I've always done it that way.
Hi

mx985
Posts: 534
Joined: Mon Sep 07, 2009 8:37 am
Team: Privateer
Location: southern commiefornia

Re: Upcoming Models #2

Postby mx985 » Fri Sep 15, 2017 1:07 am

been a while since i updated on this thing, its comming along better then id hoped, so im really happy with it its in the final stages now. :D
Image

Image

Image
Imagei make models for this game more then i play it

User avatar
Kenny154
Posts: 271
Joined: Thu Jan 05, 2017 10:25 am
Team: MotoSavage

Re: Upcoming Models #2

Postby Kenny154 » Fri Sep 15, 2017 1:33 am

mx985 wrote:been a while since i updated on this thing, its comming along better then id hoped, so im really happy with it its in the final stages now. :D
Image

Image

Image


Very Sexy my dude you're making me want to upgrade my irl bike lookin sexy.
Image

User avatar
yzmxer608
Posts: 14976
Joined: Mon Dec 29, 2008 4:30 am
Team: Race Tech/SD
Location: Wisconsin, U.S.A

Re: Upcoming Models #2

Postby yzmxer608 » Fri Sep 15, 2017 1:42 am

Image
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.


Return to “Model and Skin Editing”

Who is online

Users browsing this forum: DaleMullins873, Google [Bot] and 7 guests