Upcoming Models #2

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VUSTTOS
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Re: Upcoming Models #2

Postby VUSTTOS » Mon Apr 24, 2017 11:20 pm

That's some good stuff Damien and Gusma
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Jre
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Re: Upcoming Models #2

Postby Jre » Mon May 01, 2017 1:14 am

The new rider guy deserves some brand new tech 10s of course.
The high poly mesh for baking soon getting there. Rest of the details will be added in PS, just wanted to model some lol.
Please if you're keen on buying the model when it's finished (not very soon), instead of filling my PM inbox with questions I would recommend to follow my FB page and receive the information there, thanks!

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Check & like my MXS creations FB page: http://www.facebook.com/JreMXS

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Greeney2021
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Re: Upcoming Models #2

Postby Greeney2021 » Mon May 01, 2017 1:16 am

Jre wrote:The new rider guy deserves some brand new tech 10s of course.
The high poly mesh for baking soon getting there. Rest of the details will be added in PS, just wanted to model some lol.
Please if you're keen on buying the model when it's finished (not very soon), instead of filling my PM inbox with questions I would recommend to follow my FB page and receive the information there, thanks!

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Why are you so good?
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Jre
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Re: Upcoming Models #2

Postby Jre » Mon May 01, 2017 1:53 am

it's more fun than sucking. Also remember to eat fruits.
Check & like my MXS creations FB page: http://www.facebook.com/JreMXS

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broland278
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Re: Upcoming Models #2

Postby broland278 » Mon May 01, 2017 2:02 am

Jre wrote:it's more fun than sucking. Also remember to eat fruits.

Boots look crazy good!
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Greeney2021
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Re: Upcoming Models #2

Postby Greeney2021 » Mon May 01, 2017 10:37 am

See you should model the Nike boots from a couple years ago
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Benjii_D
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Re: Upcoming Models #2

Postby Benjii_D » Mon May 01, 2017 11:32 am

Jre wrote:Tech10

I would recomend from experiecne with the instincts that you split up the model if you run in to trubble or shading errors when baking. It's WAY easier to deal with the Anti-aliasing problem of unmerged seams. Rater than making a polyflow that works for everything without any shading errors.
Also maybe consider to get rid of these and make "Flat bakes" on the UV. it will make things a lot easier in the end. With same or better result.
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Looking forward to see the rider model in action! :D

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Andy_Hack
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Re: Upcoming Models #2

Postby Andy_Hack » Mon May 01, 2017 6:01 pm

I thought pornographic content wasn't allowed in these forums?
Jokes aside, these Boots look amazing!
Photobucket sucks.

Mr. Wiggles
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Re: Upcoming Models #2

Postby Mr. Wiggles » Mon May 01, 2017 7:50 pm

Andy_Hack wrote:I thought pornographic content wasn't allowed in these forums?

Sometimes its okay only if its good tho.
#mosthatedoneinmxsim
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Jaykopf97
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Re: Upcoming Models #2

Postby Jaykopf97 » Wed May 03, 2017 7:36 pm

2018 KTM Modells

i want to know if it is ok when i upload the 2018 KTM´s

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i made the bikes in 250sxf 350sxf 450 sxf 125sx and 250sx
let me know if i should upload it (only the saf, in the moment no psd)
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Mr. Wiggles
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Re: Upcoming Models #2

Postby Mr. Wiggles » Wed May 03, 2017 8:34 pm

Jaykopf97 wrote:2018 KTM Modells

i want to know if it is ok when i upload the 2018 KTM´s

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i made the bikes in 250sxf 350sxf 450 sxf 125sx and 250sx
let me know if i should upload it (only the saf, in the moment no psd)

If its yours do as you please if its not ask the model creator if you can.
#mosthatedoneinmxsim
Image #nobodysafe

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Jre
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Re: Upcoming Models #2

Postby Jre » Wed May 03, 2017 11:02 pm

Benjii_D wrote:
Jre wrote:Tech10

I would recomend from experiecne with the instincts that you split up the model if you run in to trubble or shading errors when baking. It's WAY easier to deal with the Anti-aliasing problem of unmerged seams. Rater than making a polyflow that works for everything without any shading errors.
Also maybe consider to get rid of these and make "Flat bakes" on the UV. it will make things a lot easier in the end. With same or better result.
Image
Looking forward to see the rider model in action! :D

Good points, although not sure if I got 100% what you mean but yeah I probably need to think more about the methods as soon as I start modeling the lowpoly mesh and see what I'm actually going to model and what not or how. But I believe it's good to try and see how it goes. All the latest stuff I've made has been like piece of cake and haven't smashed into any surprising struggle in a long time so that would be something challenging again which is good. :)
Also I need to remember that with this model I'm seriously trying to get rid of the excessive perfectionism that was an issue with the CR haha.
Check & like my MXS creations FB page: http://www.facebook.com/JreMXS

mx985
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Re: Upcoming Models #2

Postby mx985 » Sat May 06, 2017 3:47 pm

we shall see where this goes.

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Imagei make models for this game more then i play it

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Kenny154
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Re: Upcoming Models #2

Postby Kenny154 » Sun May 07, 2017 12:55 pm

gusma wrote:hi everybody this is a preview of my ASV levers..
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near the end

Are there any updates? would love to run these on a rm125 im making :D
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Kenny154
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Re: Upcoming Models #2

Postby Kenny154 » Sun May 07, 2017 12:55 pm

gusma wrote:hi everybody this is a preview of my ASV levers..
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Image
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near the end

Are there any updates? would love to run these on a rm125 im making :D
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