Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
Kamloops
Posts: 299
Joined: Mon Jun 13, 2011 3:26 pm
Location: France

Re: Upcoming Skins and Shader Maps #2

Post by Kamloops »

DJ99X wrote:Yep. In this case, you could probably just use blender. Set it to a low hardness (like 10 or less). I think I set the mirror reflectiveness to about 50%
Great, that is good to know. Thanks :D
ehm24
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Team: Used to be Factory
Location: San Diego, CA

Re: Upcoming Skins and Shader Maps #2

Post by ehm24 »

mbork-1 wrote:not sure it will be public skin but its something i am working on...........
[img]http://i1190.photobucket.com/albums/z45 ... -1.png[img]
That's not a good design, just scrap it.
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mbork-1
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Re: Upcoming Skins and Shader Maps #2

Post by mbork-1 »

DJ99X wrote:Guyz plz. This is how you do it.

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its jus piece of..........gold!
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3rd MX2 EMF - AX Series 2011
2nd MX1 BMF - Friday Night Series 2012
1st MX3 - EMXs
8th MX1 EMF - MX Series 2012
MX PRODIGY 17
Posts: 3275
Joined: Tue Apr 12, 2011 9:36 pm
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Re: Upcoming Skins and Shader Maps #2

Post by MX PRODIGY 17 »

mbork-1 wrote:
DJ99X wrote:Guyz plz. This is how you do it.

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its jus piece of..........gold!
blue rims :P
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KTM57
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Contact:

Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Scotty226 wrote:We can have Gold bikes like on CoD with Golden Guns haha
LOLed so hard.
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BuddyTheElf
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Location: UK

Re: Upcoming Skins and Shader Maps #2

Post by BuddyTheElf »

MCM2 had gold bikes when you completed everything didnt it?
REIDY-171
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Team: Privateer
Location: Santa Fe Springs, CA

Re: Upcoming Skins and Shader Maps #2

Post by REIDY-171 »

DJ99X wrote:Guyz plz. This is how you do it.

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dylan22
Posts: 2669
Joined: Wed Apr 21, 2010 7:46 am
Location: South Australia

Re: Upcoming Skins and Shader Maps #2

Post by dylan22 »

Reminds me of this.

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yzmxer608
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Location: Wisconsin, U.S.A

Re: Upcoming Skins and Shader Maps #2

Post by yzmxer608 »

BuddyTheElf wrote:MCM2 had gold bikes when you completed everything didnt it?
Yeah haha, but they didn't reflect like this.
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DunerDillon
Posts: 254
Joined: Sat Mar 10, 2012 7:32 pm
Team: Fly Dynamics

Re: Upcoming Skins and Shader Maps #2

Post by DunerDillon »

DJ, How them solid gold piston's workin?
If you ride a 4stroke I feel bad for you son! I got 99 problems but my valves ain't 1
DJ99X
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Location: Land Down Under

Re: Upcoming Skins and Shader Maps #2

Post by DJ99X »

The engine can only rev to 4000 RPM because all the parts are so heavy.
Gideon#67
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Location: Western NY

Re: Upcoming Skins and Shader Maps #2

Post by Gideon#67 »

Looks like a bike you might find a Saudi riding.
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attacker5
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Re: Upcoming Skins and Shader Maps #2

Post by attacker5 »

ahahahahhahahahahahahahahahahahahahahahhahahaha that killed me !! :lol:
mxracer118
Posts: 1723
Joined: Fri May 16, 2008 8:58 pm

Re: Upcoming Skins and Shader Maps #2

Post by mxracer118 »

DJ99X wrote:Guyz plz. This is how you do it.

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PLX RELEAZ DUDE! SOO SICK, I JUST CAMED ALL OVAR
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DJ99X wrote:Putting forum quotes in your signature is gay as fuck
Scotty226
Posts: 2225
Joined: Wed Feb 29, 2012 7:28 am
Team: Crisp Graphics
Location: Sydney

Re: Upcoming Skins and Shader Maps #2

Post by Scotty226 »

Check it out!!! (i have no idea what to do with the fork guards)
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2014 Loretta Lynns 250 Pro Sport 2nd
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