Upcoming Skins and Shader Maps #2

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NAUpoiss75
Posts: 1226
Joined: Tue Jul 27, 2010 9:28 am
Team: Spazztic
Location: Estonia

Re: Upcoming Skins and Shader Maps #2

Postby NAUpoiss75 » Mon Jul 21, 2014 10:04 am

Been a while since i have made something worth showing.
All that needs to be done is the spec map and it should be ready.
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Jsemmens1997
Posts: 200
Joined: Sun Aug 04, 2013 8:20 am
Team: Stance Moto
Location: Australia!!!!!!

Re: Upcoming Skins and Shader Maps #2

Postby Jsemmens1997 » Mon Jul 21, 2014 10:12 am

whatcha think about this and any improvements that could be done ?? :D :D

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model_90
Posts: 949
Joined: Tue Jul 15, 2014 11:22 pm
Team: Heemlock

Re: Upcoming Skins and Shader Maps #2

Postby model_90 » Mon Jul 21, 2014 6:00 pm

Looks Great!!
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Peters as sharp as a mouse dick-Ol' PizzaChet
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WellsMX524
Posts: 1952
Joined: Sun Feb 05, 2012 7:23 am
Team: MV Films
Location: Illinois/Wisconsin

Re: Upcoming Skins and Shader Maps #2

Postby WellsMX524 » Mon Jul 21, 2014 6:23 pm

NAUpoiss75 wrote:Been a while since i have made something worth showing.
All that needs to be done is the spec map and it should be ready.
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Hate to ask, but are those wrinkle maps premade or did you custom make them for that gear?

NAUpoiss75
Posts: 1226
Joined: Tue Jul 27, 2010 9:28 am
Team: Spazztic
Location: Estonia

Re: Upcoming Skins and Shader Maps #2

Postby NAUpoiss75 » Mon Jul 21, 2014 7:41 pm

WellsMX524 wrote:
NAUpoiss75 wrote:Been a while since i have made something worth showing.
All that needs to be done is the spec map and it should be ready.
[img]https://imagizer.imageshack.ue.j


Hate to ask, but are those wrinkle maps premade or did you custom make them for that gear?

I did some sculpting in blender and later baked it,but only for the pants.The wrinkles of the jersey are made by Yahama.
I plan on doing new wrinkles for the jersey as well.Not sure when ,though.

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DCreedz#523
Posts: 903
Joined: Fri Mar 29, 2013 11:11 am
Team: Greef Clothing
Location: Australia
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Re: Upcoming Skins and Shader Maps #2

Postby DCreedz#523 » Mon Jul 21, 2014 9:53 pm

Jsemmens1997 wrote:whatcha think about this and any improvements that could be done ?? :D :D

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Man I love that colourway (black) :D :D Looks good man
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dbaum25moto
Posts: 2006
Joined: Sun Aug 04, 2013 1:33 am
Team: SPR / DBD
Location: Indiana

Re: Upcoming Skins and Shader Maps #2

Postby dbaum25moto » Tue Jul 22, 2014 12:32 am

http://gyazo.com/a1c545acc9f6d6ab7c548a48253f3a02
I had another go at the stretchy material, any better?
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DBRider251
Posts: 1526
Joined: Fri Jun 21, 2013 5:38 pm
Team: LCQ Studios

Re: Upcoming Skins and Shader Maps #2

Postby DBRider251 » Tue Jul 22, 2014 12:46 am

add a seam or something to the right side where it doesn't look like it just fades into the gear
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dbaum25moto
Posts: 2006
Joined: Sun Aug 04, 2013 1:33 am
Team: SPR / DBD
Location: Indiana

Re: Upcoming Skins and Shader Maps #2

Postby dbaum25moto » Tue Jul 22, 2014 12:57 am

DBRider251 wrote:add a seam or something to the right side where it doesn't look like it just fades into the gear

any idea on how to do a seam? im clueless
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Jeremy150
Posts: 1896
Joined: Mon Jul 30, 2012 9:56 am
Team: MV Films

Re: Upcoming Skins and Shader Maps #2

Postby Jeremy150 » Tue Jul 22, 2014 1:57 am

Jsemmens1997 wrote:whatcha think about this and any improvements that could be done ?? :D :D

Looks like you need to redo the stretch part for the crotch. Can you show us the normal map for the gear too? Also looks like you still need to do gloves.
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Jsemmens1997
Posts: 200
Joined: Sun Aug 04, 2013 8:20 am
Team: Stance Moto
Location: Australia!!!!!!

Re: Upcoming Skins and Shader Maps #2

Postby Jsemmens1997 » Wed Jul 23, 2014 11:59 am

Since its the washougal nationals this weekend im gonna make last years 250 version of the lucas oil hondas graphics kit. this is where im at. What do you guys think ? :D :D
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Lawsy139
Posts: 114
Joined: Tue Jul 23, 2013 8:23 am
Location: Australia

Re: Upcoming Skins and Shader Maps #2

Postby Lawsy139 » Wed Jul 23, 2014 1:08 pm

All your stuff is looking nice Jsemmens.

FInally got around to fixing the norms. Did a lot more work on my gear tonight, any more feedback would be appreciated.
I know the opacity on the norms look way to light, i'm just playing around with it untill i find a good number. Last time i put it in they were way to strong so it looked really crinkley. Can anyone tell me a good opacity of the wrinkle map and the norms that i made? I also need to add those lines that sow the arms to the front and back of the jersey.

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Thanks.
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dbaum25moto
Posts: 2006
Joined: Sun Aug 04, 2013 1:33 am
Team: SPR / DBD
Location: Indiana

Re: Upcoming Skins and Shader Maps #2

Postby dbaum25moto » Wed Jul 23, 2014 6:16 pm

dbaum25moto wrote:
DBRider251 wrote:add a seam or something to the right side where it doesn't look like it just fades into the gear

any idea on how to do a seam? im clueless

Anybody?
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Johnny_McClorey_95
Posts: 249
Joined: Tue Sep 03, 2013 5:57 pm
Team: Privateer
Location: Ireland

Re: Upcoming Skins and Shader Maps #2

Postby Johnny_McClorey_95 » Wed Jul 23, 2014 8:35 pm

I know this probably isnt the right place to post this, but I think some experienced skinner should try skinning Reed's custom Instincts, I would do it myself but as some of you may know my computer is out of action atm :(

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DBRider251
Posts: 1526
Joined: Fri Jun 21, 2013 5:38 pm
Team: LCQ Studios

Re: Upcoming Skins and Shader Maps #2

Postby DBRider251 » Wed Jul 23, 2014 10:40 pm

Already have. I used them for our gear for our team. But i can't release them right now.
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