Upcoming Skins and Shader Maps #2

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Maxou712
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Re: Upcoming Skins and Shader Maps #2

Post by Maxou712 »

2017 100% Accuri I need to finish one before the release

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Maximilien Jannot
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M@xTizZz
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Re: Upcoming Skins and Shader Maps #2

Post by M@xTizZz »

Maxou712 wrote:2017 100% Accuri I need to finish one before the release

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good job max !
Maxime Tison
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broland278
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Re: Upcoming Skins and Shader Maps #2

Post by broland278 »

Skin soon to come for public on Vortex's 2017 RMZ (Excluding: Xtrig Rocs and Yoshi with megabomb)

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GBeastly
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Re: Upcoming Skins and Shader Maps #2

Post by GBeastly »

broland278 wrote:Skin soon to come for public on Vortex's 2017 RMZ (Excluding: Xtrig Rocs and Yoshi with megabomb)

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Dude thats the best thing you have made by far!
broland278
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Re: Upcoming Skins and Shader Maps #2

Post by broland278 »

GBeastly wrote:
broland278 wrote:Skin soon to come for public on Vortex's 2017 RMZ (Excluding: Xtrig Rocs and Yoshi with megabomb)

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Dude thats the best thing you have made by far!
Thanks man! I'll probably release it today when I get home with psd so you can do numbers or whatever
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GBeastly
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Re: Upcoming Skins and Shader Maps #2

Post by GBeastly »

Sweet!!
kxalex31
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Re: Upcoming Skins and Shader Maps #2

Post by kxalex31 »

Just finished my 2nd ever graphics set. Not sure how i feel about it, was trying to go for something different and unique

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Aaron Hall
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Re: Upcoming Skins and Shader Maps #2

Post by Aaron Hall »

broland278 wrote:Skin soon to come for public on Vortex's 2017 RMZ (Excluding: Xtrig Rocs and Yoshi with megabomb)
Front pipe looks abit black :lol:
kxalex31 wrote:Just finished my 2nd ever graphics set. Not sure how i feel about it, was trying to go for something different and unique
Maybe try add abit more of a design on it, seems abit too plain on the side plates especially
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kxalex31
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Re: Upcoming Skins and Shader Maps #2

Post by kxalex31 »

Aaron Hall wrote:
kxalex31 wrote:Just finished my 2nd ever graphics set. Not sure how i feel about it, was trying to go for something different and unique
Maybe try add abit more of a design on it, seems abit too plain on the side plates especially
Yea i didn't know what to do there. I tried not to do any logos in the blue but i might try to add some along the lines before it goes blue.
broland278
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Re: Upcoming Skins and Shader Maps #2

Post by broland278 »

Aaron Hall wrote:
broland278 wrote:Skin soon to come for public on Vortex's 2017 RMZ (Excluding: Xtrig Rocs and Yoshi with megabomb)
Front pipe looks abit black :lol

Nothing wrong with some darkness :lol
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dbaum25moto
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Re: Upcoming Skins and Shader Maps #2

Post by dbaum25moto »

kxalex31 wrote:Just finished my 2nd ever graphics set. Not sure how i feel about it, was trying to go for something different and unique
Ill tell you its 10x better than my second skin. Some tips I would give would be to :

Outline the blue/green logos in black. That would really help them stand out against the white.

Angle the white on the shrouds more, so it looks more "In - line" With the plastics
ex:
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vs
Image

Fill up the number plates with the number
ex:
Image

Other than that I would just add more details. Great job for your second go
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kxalex31
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Re: Upcoming Skins and Shader Maps #2

Post by kxalex31 »

Yea i agree with the black outline, thanks man
dbaum25moto
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Re: Upcoming Skins and Shader Maps #2

Post by dbaum25moto »

yep no problem
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Zirczie
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Re: Upcoming Skins and Shader Maps #2

Post by Zirczie »

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I was messing around with the Airoh template and made this, is it worth a release?
Colin Moore #727
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Re: Upcoming Skins and Shader Maps #2

Post by Colin Moore #727 »

Zirczie wrote:Image

I was messing around with the Airoh template and made this, is it worth a release?


Heck yea dude i would love to wear that helmet looks sweet release it
Colin Moore
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