Upcoming Skins and Shader Maps #2

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Boblob801
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Re: Upcoming Skins and Shader Maps #2

Post by Boblob801 »

Mr. Wiggles wrote:
MOTOZ293 wrote:Way too many logos...
True true kind of got cared away (I had nothing else to do)
Meh doesn't matter, I always felt like the more logos the more factory you were.
Image
Hi
AHeckman2
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Re: Upcoming Skins and Shader Maps #2

Post by AHeckman2 »

Boblob801 wrote:
Mr. Wiggles wrote:
MOTOZ293 wrote:Way too many logos...
True true kind of got cared away (I had nothing else to do)
Meh doesn't matter, I always felt like the more logos the more factory you were.
Image
*left turn*
Image
KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Mr. Wiggles wrote: What do you mean I haven't touched that area
Do you have an older version of Photoshop? Some friends had issues with the layer effects and we were thinking it was due to my building the files in the latest CC version. Your colors look very wrong unless you've gone and set different panels to new colors.
This is a block of text that can be added to posts you make. There is a 255 character limit.
T-RIDER
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Re: Upcoming Skins and Shader Maps #2

Post by T-RIDER »

KTM57 wrote:Your colors look very wrong
Currently setting this as default answer to any graphics kit you send me. okok
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Mr. Wiggles
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Re: Upcoming Skins and Shader Maps #2

Post by Mr. Wiggles »

Boblob801 wrote:
Mr. Wiggles wrote:
MOTOZ293 wrote:Way too many logos...
True true kind of got cared away (I had nothing else to do)
Meh doesn't matter, I always felt like the more logos the more factory you were.
Image
Thanks Boblob
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Mr. Wiggles
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Re: Upcoming Skins and Shader Maps #2

Post by Mr. Wiggles »

KTM57 wrote:
Mr. Wiggles wrote: What do you mean I haven't touched that area
Do you have an older version of Photoshop? Some friends had issues with the layer effects and we were thinking it was due to my building the files in the latest CC version. Your colors look very wrong unless you've gone and set different panels to new colors.
Yes Cs5
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KTM57
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Re: Upcoming Skins and Shader Maps #2

Post by KTM57 »

Word. Maybe there is some sort of compatibility setting I can use next time.
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Mr. Wiggles
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Re: Upcoming Skins and Shader Maps #2

Post by Mr. Wiggles »

KTM57 wrote:Word. Maybe there is some sort of compatibility setting I can use next time.
Mayyyyyyyyybe
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Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

Is anyone down to make my team a helmet for the '18 SX season? It can be totally custom, but at the same time I want a simplistic look to it, for whatever reason I always seem to struggle with making helmet skins look "right". Preferably I want it on the V4, and if I can get my hands on the V3 that would be good as well. PM me if interested
Mr. Wiggles
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Re: Upcoming Skins and Shader Maps #2

Post by Mr. Wiggles »

Is this better?

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AHeckman2
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Re: Upcoming Skins and Shader Maps #2

Post by AHeckman2 »

Hard to see with the black on black logos, maybe try a thicker stroke or just changing the black logos to white. But looks better!
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Mr. Wiggles
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Re: Upcoming Skins and Shader Maps #2

Post by Mr. Wiggles »

AHeckman2 wrote:Hard to see with the black on black logos, maybe try a thicker stroke or just changing the black logos to white. But looks better!
Okay will do thanks
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DBRider251
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Re: Upcoming Skins and Shader Maps #2

Post by DBRider251 »

Mr. Wiggles wrote:Is this better?
I'd scale the logos down a bit, but that is definitely an improvement
TeamHavocRacing wrote:it's all the liberals fault
Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

When it comes to gear, the less logos the better imo.
broland278
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Re: Upcoming Skins and Shader Maps #2

Post by broland278 »

Something for fun

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