Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
Jonas357
Posts: 172
Joined: Sat Mar 19, 2016 9:38 pm
Team: Privateer

Re: Upcoming Skins and Shader Maps #2

Post by Jonas357 »

broland278 wrote:If you guys want it, here is the cutout. for damiens honda
https://s15.postimg.org/vyjhf9k8r/Stewart-_Seven.png
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Can you release this for us to use? I don't have the honda jms and stuff to do it myself.
MOTOZ293
Posts: 2998
Joined: Wed Mar 06, 2013 7:17 pm
Team: Hog Heaven Racing
Location: Ohio

Re: Upcoming Skins and Shader Maps #2

Post by MOTOZ293 »

Working on stuff for Ty Smith's team

Regular bike:
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MXON:
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MOTOZ293
Posts: 2998
Joined: Wed Mar 06, 2013 7:17 pm
Team: Hog Heaven Racing
Location: Ohio

Re: Upcoming Skins and Shader Maps #2

Post by MOTOZ293 »

BellRoadRV.com OS in the works as well

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John23
Posts: 2958
Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Skins and Shader Maps #2

Post by John23 »

My Privateer Kawasaki

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4K Resolution
jlv wrote:This post is useless.
Aaron Hall
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Re: Upcoming Skins and Shader Maps #2

Post by Aaron Hall »

John23 wrote:My Privateer Kawasaki
You've fucked up on the ribs on the seat
maggett wrote:when JLV gives u a good dickslappin
ROSE822 wrote:braden carter die u inbred veggie cunt
T-RIDER
Posts: 1533
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Re: Upcoming Skins and Shader Maps #2

Post by T-RIDER »

Coming into off season fresh off the xerox.
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Coco #194
Posts: 672
Joined: Sat Nov 19, 2011 10:22 am
Location: France

Re: Upcoming Skins and Shader Maps #2

Post by Coco #194 »

T-RIDER wrote:Coming into off season fresh off the xerox.
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that's ugly dude
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2013 EMF & French SX Champion / 2013 MXSON Champion
https://www.youtube.com/watch?v=kjfO5GCvwJo
John23
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Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Skins and Shader Maps #2

Post by John23 »

Aaron Hall wrote: You've fucked up on the ribs on the seat
What do you think I can do to make it look better?
jlv wrote:This post is useless.
nickuzick
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Re: Upcoming Skins and Shader Maps #2

Post by nickuzick »

John23 wrote:
Aaron Hall wrote: You've fucked up on the ribs on the seat
What do you think I can do to make it look better?
Just do all green. Don’t mess around trying to incorporate white
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John23
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Joined: Tue Oct 28, 2014 12:38 am

Re: Upcoming Skins and Shader Maps #2

Post by John23 »

nickuzick wrote: Just do all green. Don’t mess around trying to incorporate white
Ok, thank you!
jlv wrote:This post is useless.
MotoTechHusqvarna
Posts: 265
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Team: MotoTech Yamaha
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Re: Upcoming Skins and Shader Maps #2

Post by MotoTechHusqvarna »

John and T-rider, that are some sick graphics!

Tried something with Black and Grey.
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MotoTech Yamaha
Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

I didn't model this, just trying to give it that blue look that factory bikes sometimes have... Example:

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Old
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New. Maybe make it go more towards the center? I just don't want it to be "too much" and look unrealistic.
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If this looks stupid just let me know and I'll keep the original look of it.
T-RIDER
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Re: Upcoming Skins and Shader Maps #2

Post by T-RIDER »

Biggest thing with getting that to work is doing some work in the spec map as well.
Mine is far from the best effort but here's something for reference.

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Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

Ahh gotcha, so I should probably focus on the spec more than the diffuse map.
Ddavis
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Re: Upcoming Skins and Shader Maps #2

Post by Ddavis »

I think it looks better, not amazing, but I'll keep working on it.
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