MOTOZ293 wrote:JamesLayle721 wrote:
Alright listen to my point tho, a few of your lines are jagged



MOTOZ293 wrote:JamesLayle721 wrote:
jlv wrote:This post is useless.
John23 wrote:Made this helmet tonight. Best one I have made IMO. Please let me know what you think!
John23 wrote:Made this helmet tonight. Best one I have made IMO. Please let me know what you think!
ColtHans wrote:if it was me I'd make the 23 on the right side go over so it isn't getting covered by the visor..looks sick though man !
jlv wrote:This post is useless.
John23 wrote:ColtHans wrote:if it was me I'd make the 23 on the right side go over so it isn't getting covered by the visor..looks sick though man !
I have no clue how to do that. Is it with Blender?
ColtHans wrote:John23 wrote:ColtHans wrote:if it was me I'd make the 23 on the right side go over so it isn't getting covered by the visor..looks sick though man !
I have no clue how to do that. Is it with Blender?
photoshop
jlv wrote:This post is useless.
John23 wrote:ColtHans wrote:John23 wrote:I have no clue how to do that. Is it with Blender?
photoshop
Yeah. No clue how to do that lol. I'd love to, tho
MOTOZ293 wrote:John23 wrote:ColtHans wrote:photoshop
Yeah. No clue how to do that lol. I'd love to, tho
All you do is put tho number over the visor part of the template and make it line up. What’s so hard about that?
jlv wrote:This post is useless.
well if you know blender this will save you time. Sace the png. go into blender and apply the png to the model and if it doesnt line up, adjust then apply again. if you dont use blender then you have to save png put it in game and if it doesnt line up adjust and repeatJohn23 wrote:MOTOZ293 wrote:John23 wrote:Yeah. No clue how to do that lol. I'd love to, tho
All you do is put tho number over the visor part of the template and make it line up. What’s so hard about that?
the "making it line up" part.
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