Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
ColtHans
Posts: 1501
Joined: Wed May 03, 2017 10:36 pm

Re: Upcoming Skins and Shader Maps #2

Post by ColtHans »

John23 wrote:
MOTOZ293 wrote:
John23 wrote: Yeah. No clue how to do that lol. I'd love to, tho
All you do is put tho number over the visor part of the template and make it line up. What’s so hard about that?
the "making it line up" part.
I struggled w/ that too..just test it out over and over again till' you get it
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Haberfield24
Posts: 344
Joined: Mon Feb 10, 2014 7:43 pm

Re: Upcoming Skins and Shader Maps #2

Post by Haberfield24 »

Or just make the 23 smaller so its not blocked by the visor or the vents, not a massive task to do. Just trial and error with ingame testing. I make all my helmets without blender.
nickuzick
Posts: 3272
Joined: Mon Oct 14, 2013 9:42 pm
Location: Nova Scotia
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Re: Upcoming Skins and Shader Maps #2

Post by nickuzick »

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PSA: Go buy Jeremy's Kawi
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JamesLayle721
Posts: 416
Joined: Thu Jul 11, 2019 10:20 pm
Team: JL Designs
Location: Florida

Re: Upcoming Skins and Shader Maps #2

Post by JamesLayle721 »

nickuzick wrote:Image
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PSA: Go buy Jeremy's Kawi
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Motospun wrote:
Kael_Braden wrote:FRICK YEA DAWG!!! keeping the game alive!
bro what, you're one of the people killing the game
DariusP8
Posts: 331
Joined: Thu Feb 16, 2017 5:25 am
Team: Rival Decal
Location: Oregon

Re: Upcoming Skins and Shader Maps #2

Post by DariusP8 »

nickuzick wrote: PSA: Go buy Isaiah's Kawi**
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itzJarosz
Posts: 44
Joined: Fri Jan 27, 2017 7:43 am
Team: Privateer
Location: Australia

Re: Upcoming Skins and Shader Maps #2

Post by itzJarosz »

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Something in the works - 2000 Splitfire Pro Circuit Kawasaki
just started this gem
itzJarosz
Posts: 44
Joined: Fri Jan 27, 2017 7:43 am
Team: Privateer
Location: Australia

Re: Upcoming Skins and Shader Maps #2

Post by itzJarosz »

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Contemplating on going for a green frame or leave it??
JamesLayle721
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Team: JL Designs
Location: Florida

Re: Upcoming Skins and Shader Maps #2

Post by JamesLayle721 »

itzJarosz wrote:Image
Contemplating on going for a green frame or leave it??
go green frame, it will look more sick and natural with the graphics
Motospun wrote:
Kael_Braden wrote:FRICK YEA DAWG!!! keeping the game alive!
bro what, you're one of the people killing the game
Haberfield24
Posts: 344
Joined: Mon Feb 10, 2014 7:43 pm

Re: Upcoming Skins and Shader Maps #2

Post by Haberfield24 »

i think standard frame, i'd also make the airbox and mud flap the correct colour. Looks cool tho!
ColtHans
Posts: 1501
Joined: Wed May 03, 2017 10:36 pm

Re: Upcoming Skins and Shader Maps #2

Post by ColtHans »

Haberfield24 wrote:i think standard frame, i'd also make the airbox and mud flap the correct colour. Looks cool tho!
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itzJarosz
Posts: 44
Joined: Fri Jan 27, 2017 7:43 am
Team: Privateer
Location: Australia

Re: Upcoming Skins and Shader Maps #2

Post by itzJarosz »

Haberfield24 wrote:i think standard frame, i'd also make the airbox and mud flap the correct colour. Looks cool tho!
Im nowhere near finished at the moment as i got fix a few things up and correct it as ive just started making the skin
defaultvisuals
Posts: 23
Joined: Wed Mar 06, 2019 3:07 pm
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Re: Upcoming Skins and Shader Maps #2

Post by defaultvisuals »

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instagram.com/defaultvisuals
instagram.com/defaultgfx
nickuzick
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Re: Upcoming Skins and Shader Maps #2

Post by nickuzick »

Why the front plate look like a Yamaha?
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Wahlamt
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Team: MLG Compton
Location: Sweden
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Re: Upcoming Skins and Shader Maps #2

Post by Wahlamt »

Nick, that's sick.
itzJarosz wrote:Contemplating on going for a green frame or leave it??
Go green frame
aeffertz
Posts: 3965
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Skins and Shader Maps #2

Post by aeffertz »

Made the Allegiant for the Shoei. Nice change of pace from modeling but I'm already sick of it. I'll stick to modeling stuff!

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