Upcoming Skins and Shader Maps #2

Post about creating and skinning models here
Jonas357
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Re: Upcoming Skins and Shader Maps #2

Postby Jonas357 » Sat Sep 30, 2017 12:09 am

broland278 wrote:If you guys want it, here is the cutout. for damiens honda
https://s15.postimg.org/vyjhf9k8r/Stewart-_Seven.png
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Can you release this for us to use? I don't have the honda jms and stuff to do it myself.

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MOTOZ293
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Re: Upcoming Skins and Shader Maps #2

Postby MOTOZ293 » Mon Oct 02, 2017 6:56 pm

Working on stuff for Ty Smith's team

Regular bike:
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MXON:
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MOTOZ293
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Re: Upcoming Skins and Shader Maps #2

Postby MOTOZ293 » Mon Oct 02, 2017 9:04 pm

BellRoadRV.com OS in the works as well

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John23
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Re: Upcoming Skins and Shader Maps #2

Postby John23 » Mon Oct 02, 2017 11:38 pm

My Privateer Kawasaki

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4K Resolution
Ddavis wrote:Who knows who is to blame, but the world is a fucked up place and there's a lot of fucked up people.

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Aaron Hall
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Re: Upcoming Skins and Shader Maps #2

Postby Aaron Hall » Tue Oct 03, 2017 10:03 am

John23 wrote:My Privateer Kawasaki

You've fucked up on the ribs on the seat
Like my work donate here https://www.paypal.me/AaronHall16
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T-RIDER
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Re: Upcoming Skins and Shader Maps #2

Postby T-RIDER » Tue Oct 03, 2017 12:23 pm

Coming into off season fresh off the xerox.
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Coco #194
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Re: Upcoming Skins and Shader Maps #2

Postby Coco #194 » Tue Oct 03, 2017 5:12 pm

T-RIDER wrote:Coming into off season fresh off the xerox.
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that's ugly dude
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2013 EMF & French SX Champion
2013 MXSON Champion

John23
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Re: Upcoming Skins and Shader Maps #2

Postby John23 » Wed Oct 04, 2017 5:02 am

Aaron Hall wrote:You've fucked up on the ribs on the seat

What do you think I can do to make it look better?
Ddavis wrote:Who knows who is to blame, but the world is a fucked up place and there's a lot of fucked up people.

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nickuzick
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Re: Upcoming Skins and Shader Maps #2

Postby nickuzick » Wed Oct 04, 2017 5:04 am

John23 wrote:
Aaron Hall wrote:You've fucked up on the ribs on the seat

What do you think I can do to make it look better?

Just do all green. Don’t mess around trying to incorporate white
tysonemtracing wrote:
Squidmob567 wrote:Type in chat- /ToggleLitPro

that doesnt work

John23
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Re: Upcoming Skins and Shader Maps #2

Postby John23 » Wed Oct 04, 2017 5:05 am

nickuzick wrote:Just do all green. Don’t mess around trying to incorporate white

Ok, thank you!
Ddavis wrote:Who knows who is to blame, but the world is a fucked up place and there's a lot of fucked up people.

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MotoTechHusqvarna
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Re: Upcoming Skins and Shader Maps #2

Postby MotoTechHusqvarna » Thu Oct 05, 2017 2:31 pm

John and T-rider, that are some sick graphics!

Tried something with Black and Grey.
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Ddavis
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Re: Upcoming Skins and Shader Maps #2

Postby Ddavis » Sat Oct 07, 2017 12:06 am

I didn't model this, just trying to give it that blue look that factory bikes sometimes have... Example:

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Old
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New. Maybe make it go more towards the center? I just don't want it to be "too much" and look unrealistic.
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If this looks stupid just let me know and I'll keep the original look of it.
Screw the haters, I just love moto.
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T-RIDER
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Re: Upcoming Skins and Shader Maps #2

Postby T-RIDER » Sat Oct 07, 2017 2:24 am

Biggest thing with getting that to work is doing some work in the spec map as well.
Mine is far from the best effort but here's something for reference.

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Ddavis
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Re: Upcoming Skins and Shader Maps #2

Postby Ddavis » Sat Oct 07, 2017 4:13 am

Ahh gotcha, so I should probably focus on the spec more than the diffuse map.
Screw the haters, I just love moto.
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Ddavis
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Re: Upcoming Skins and Shader Maps #2

Postby Ddavis » Sat Oct 07, 2017 11:12 pm

I think it looks better, not amazing, but I'll keep working on it.
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Screw the haters, I just love moto.
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