Upcoming Skins and Shader Maps #2
Re: Upcoming Skins and Shader Maps #2
The yellow on the front fender cutout should be the same color as the front fender. I say that would make it look better but try that and if it doesn't just leave it.
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Re: Upcoming Skins and Shader Maps #2
The colour of the front fender is way too dark. The graphics are probably a bit too bright as well but change the front fender colour first and it will look a lot better.
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Re: Upcoming Skins and Shader Maps #2
ok bud if your going to be a fucking asshole then have fun waisting your time after i told you an easier way to do it, looks like shit, have a nice day.juniormx11 wrote:its still visible, you can still see the design. if your too stupid to understand thr design because pf the layout, then save it an rearrange it yourself <3
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Re: Upcoming Skins and Shader Maps #2
thanks for feedback. do you suggest I lighten the plastics like this (not my work)BuddyTheElf wrote:The colour of the front fender is way too dark. The graphics are probably a bit too bright as well but change the front fender colour first and it will look a lot better.
Or darken the graphics?
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Re: Upcoming Skins and Shader Maps #2
DP- Or both?
Re: Upcoming Skins and Shader Maps #2
I really don't understand the new camo craze everyone has. Seems like it started after San Diego SX..
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Re: Upcoming Skins and Shader Maps #2
how bout this?
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Re: Upcoming Skins and Shader Maps #2
woah, heartbroken i didnt take in your 'advice'? dude, you can see one side plate perfect, one shroud perfect, the front fender perfect and the rear fender... PERFECT. its clear, its still completely visible to ANYONE. i dont see how writing 'do not rip' or whatever floats ya boat, and just turning down the oppacity makes it any clearer... i mean, then something will be in the fucking way of it!crashreallyfast wrote:ok bud if your going to be a fucking asshole then have fun waisting your time after i told you an easier way to do it, looks like shit, have a nice day.juniormx11 wrote:its still visible, you can still see the design. if your too stupid to understand thr design because pf the layout, then save it an rearrange it yourself <3
you talk shit, have a nice day.
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Re: Upcoming Skins and Shader Maps #2
Juniormx11, it is a really stupid idea. Can't even see how well the graphics flow. Might be able to see each section but nice graphics are all about lining and flowing well so if you're going to chop it up we can't see if the graphics are flowing or not. Just saying.
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Re: Upcoming Skins and Shader Maps #2
I know where that might sound kinda cocky, but I am just being honest that I am proud of my work. If I didn't think it was sick I won't be sharing it with you guys! P.S. expect a release when the bike is doneRonny_Rocket wrote:Great job Joker and Colton! Look sick!please don't say this about you're own work, i know you make sweet graphics but when people big up there own work it makes me feel sick Still sick though!GoPro HD wrote:I've made quite a few sick ones for people already!
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Re: Upcoming Skins and Shader Maps #2
It's okay for someone to say this. It's their opinion. It's a really good kit too! I go by "As long as I like it and the person I'm making it for likes it, then it's good"Ronny_Rocket wrote:please don't say this about you're own work, i know you make sweet graphics but when people big up there own work it makes me feel sick Still sick though!GoPro HD wrote:I've made quite a few sick ones for people already!
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Re: Upcoming Skins and Shader Maps #2
Probably going to trace these over in Illustrator and get them printed. I'm hoping I can get the grey area's printed in silver or chrome.
Re: Upcoming Skins and Shader Maps #2
Looks like a dick on the back mudguard.
But if you could get the grey to be chrome it would be so sweet!
But if you could get the grey to be chrome it would be so sweet!
Re: Upcoming Skins and Shader Maps #2
m121c wrote:
Probably going to trace these over in Illustrator and get them printed. I'm hoping I can get the grey area's printed in silver or chrome.
But yeah the chrome would be sweet.