to have a clean psd and in game need re-bake the uv map from p2sta rider model, now im waiting for Jre rider model to buy it and do 2018/19 gears.aeffertz wrote:Your does look much better in game. And the way you are doing it takes more time but the end result is better. The quicker and easier way is to map it all out in photoshop using straight lines over the UV map to get the basic design however, your final product won't look as nice.John23 wrote:So, IMO, mine looks better in game because it has all the straight lines and curves it should, but in the PSD, it looks all jacked.
Would someone be able to shed some light onto this situation and why every single skinner goes to the clean PSD, but not as clean in game. I don't mean to come off rude to content creators, but I'm just confused on if I'm doing anything wrong. I would love to have a clean PSD as well as a clean in game skin.
Your gears looks clean in game, looks good bro