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Re: Upcoming Skins and Shader Maps #2
Posted: Sat Sep 30, 2017 12:09 am
by Jonas357
Can you release this for us to use? I don't have the honda jms and stuff to do it myself.
Re: Upcoming Skins and Shader Maps #2
Posted: Mon Oct 02, 2017 6:56 pm
by MOTOZ293
Working on stuff for Ty Smith's team
Regular bike:
MXON:
Re: Upcoming Skins and Shader Maps #2
Posted: Mon Oct 02, 2017 9:04 pm
by MOTOZ293
BellRoadRV.com OS in the works as well
Re: Upcoming Skins and Shader Maps #2
Posted: Mon Oct 02, 2017 11:38 pm
by John23
My Privateer Kawasaki
4K Resolution
Re: Upcoming Skins and Shader Maps #2
Posted: Tue Oct 03, 2017 10:03 am
by Aaron Hall
John23 wrote:My Privateer Kawasaki
You've fucked up on the ribs on the seat
Re: Upcoming Skins and Shader Maps #2
Posted: Tue Oct 03, 2017 12:23 pm
by T-RIDER
Coming into off season fresh off the xerox.
Re: Upcoming Skins and Shader Maps #2
Posted: Tue Oct 03, 2017 5:12 pm
by Coco #194
T-RIDER wrote:Coming into off season fresh off the xerox.
that's ugly dude
Re: Upcoming Skins and Shader Maps #2
Posted: Wed Oct 04, 2017 5:02 am
by John23
Aaron Hall wrote:
You've fucked up on the ribs on the seat
What do you think I can do to make it look better?
Re: Upcoming Skins and Shader Maps #2
Posted: Wed Oct 04, 2017 5:04 am
by nickuzick
John23 wrote:Aaron Hall wrote:
You've fucked up on the ribs on the seat
What do you think I can do to make it look better?
Just do all green. Don’t mess around trying to incorporate white
Re: Upcoming Skins and Shader Maps #2
Posted: Wed Oct 04, 2017 5:05 am
by John23
nickuzick wrote:
Just do all green. Don’t mess around trying to incorporate white
Ok, thank you!
Re: Upcoming Skins and Shader Maps #2
Posted: Thu Oct 05, 2017 2:31 pm
by MotoTechHusqvarna
John and T-rider, that are some sick graphics!
Tried something with Black and Grey.
Re: Upcoming Skins and Shader Maps #2
Posted: Sat Oct 07, 2017 12:06 am
by Ddavis
I didn't model this, just trying to give it that blue look that factory bikes sometimes have... Example:
Old
New. Maybe make it go more towards the center? I just don't want it to be "too much" and look unrealistic.
If this looks stupid just let me know and I'll keep the original look of it.
Re: Upcoming Skins and Shader Maps #2
Posted: Sat Oct 07, 2017 2:24 am
by T-RIDER
Biggest thing with getting that to work is doing some work in the spec map as well.
Mine is far from the best effort but here's something for reference.
Re: Upcoming Skins and Shader Maps #2
Posted: Sat Oct 07, 2017 4:13 am
by Ddavis
Ahh gotcha, so I should probably focus on the spec more than the diffuse map.
Re: Upcoming Skins and Shader Maps #2
Posted: Sat Oct 07, 2017 11:12 pm
by Ddavis
I think it looks better, not amazing, but I'll keep working on it.