Re: Upcoming Skins and Shader Maps #2
Posted: Mon Aug 05, 2019 1:01 am
DANKSColtHans wrote:kewl
DANKSColtHans wrote:kewl
lookin sick brandonbootsie wrote:
my first attempt at making my own scene not done yet
Thanks coltColtHans wrote:lookin sick brandonbootsie wrote:
my first attempt at making my own scene not done yet
hoffman is that you?bootsie wrote:
You could've done a few more things to make it look a little better, logos over the vents, lines straightened up, and better logo placementMOTOZ293 wrote:
Whipped this up on the stream last night. Gonna do some more tonight stay tuned, or pop in to watch
I mean, thats kinda the way the helmet was supposed to be. Plus the logos over the vents are supposed to be like that:DariusP8 wrote:You could've done a few more things to make it look a little better, logos over the vents, lines straightened up, and better logo placementMOTOZ293 wrote:
Whipped this up on the stream last night. Gonna do some more tonight stay tuned, or pop in to watch
no remember all helmets have to be like the bell where you can see every logo. God forbid that there is a piece missing to it. Look at my reference helmet for example. Granted that i change some logos, but they are the same placement. Not to mention it’s also the mtb version of the v3 so I made it work from a different helmet. https://www.instagram.com/p/B1xY_bunlF3/JamesLayle721 wrote:I mean, thats kinda the way the helmet was supposed to be. Plus the logos over the vents are supposed to be like that:DariusP8 wrote: You could've done a few more things to make it look a little better, logos over the vents, lines straightened up, and better logo placement
but like, 3/4 of your logo is cut off on the chinbar homie. itd look alot better if it went on the the venting. plus some of your lines are wonky and all that. not trying to straight shit on you homie cause that does nothing. just sayin.MOTOZ293 wrote:cmon mayne