Post for a friend:
Hey guys, i wanted to ask if someone knows how to get norm and shadow from a model in blender, unwrap has already been done but i don't know what the next steps are to get norm and shadows. If someone can give me a little explanation/tutorial on how to do it, it would be really appreciated.
Here is the model:
Creating norm in blender for a model - help needed!
Creating norm in blender for a model - help needed!
Gabriele Grossi #22 | RKI JayDeeSounds Italia Racing Team
Trackmaker, PM me to get your favourite track done at reasonable prices!
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Trackmaker, PM me to get your favourite track done at reasonable prices!
If you like my works --> https://www.paypal.me/Gabrielegrossi
Re: Creating norm in blender for a model - help needed!
I can do norms and shadinghonda23 wrote:Post for a friend:
Hey guys, i wanted to ask if someone knows how to get norm and shadow from a model in blender, unwrap has already been done but i don't know what the next steps are to get norm and shadows. If someone can give me a little explanation/tutorial on how to do it, it would be really appreciated.
Here is the model:
Re: Creating norm in blender for a model - help needed!
Damien posted a pretty decent list of tutorials here.
http://forum.mxsimulator.com/viewtopic.php?f=12&t=45272
http://forum.mxsimulator.com/viewtopic.php?f=12&t=45272
Re: Creating norm in blender for a model - help needed!
But if this model is create by low poly is a problem?
When you model you start from a higt poly and only after reduce the poly count?
Thank you
When you model you start from a higt poly and only after reduce the poly count?
Thank you