Helmet Placing

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Greeney2021
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Helmet Placing

Postby Greeney2021 » Thu Oct 26, 2017 1:42 am

I made this Helmet and I went to test it in game and I applied rotation & scale for the sizing but when I load it in game it sits way low on the rider and can't figure out how to fix it. Please Help trying to release it for a halloween release
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Brad_Smith
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Re: Helmet Placing

Postby Brad_Smith » Thu Oct 26, 2017 2:09 am

You may have to set origns, im not real famillar with helmets tho. i asume they are like bikes? (Correct me if im wrong)
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GregDearman
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Re: Helmet Placing

Postby GregDearman » Thu Oct 26, 2017 1:18 pm

Brad_Smith wrote:You may have to set origns, im not real famillar with helmets tho. i asume they are like bikes? (Correct me if im wrong)

Same concept but the helmet is a single JM with one origin.

The best way to get a helmet origin is to merge it with a working one and separate after you’ve matched the origins

I made this video which covers origins at some point:

https://youtu.be/yH1WYC0rm7c

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Brad_Smith
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Joined: Tue Aug 29, 2017 11:11 pm
Team: ilabb.com
Location: Aus

Re: Helmet Placing

Postby Brad_Smith » Thu Oct 26, 2017 8:22 pm

GregDearman wrote:
Brad_Smith wrote:You may have to set origns, im not real famillar with helmets tho. i asume they are like bikes? (Correct me if im wrong)

Same concept but the helmet is a single JM with one origin.

The best way to get a helmet origin is to merge it with a working one and separate after you’ve matched the origins

I made this video which covers origins at some point:

https://youtu.be/yH1WYC0rm7c


Might have to try this myself in the future :) thanks pal
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GregDearman
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Re: Helmet Placing

Postby GregDearman » Thu Oct 26, 2017 9:05 pm

Brad_Smith wrote:Might have to try this myself in the future :) thanks pal


It’s by no means a good tutorial but it covers a few things


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