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norm/spec files

Posted: Wed May 02, 2018 6:54 pm
by conz
Okay so I just got into skinning, saw some tutorials got the basics, I downloaded a cr250, put on my number and stuff, saved as a png, but there is no _norm and _spec file, nor theres' a layer, any help on how do I create them?

Re: norm/spec files

Posted: Wed May 02, 2018 6:56 pm
by conz
The PSD only contains a wire layer.
Thanks in advance

Re: norm/spec files

Posted: Wed May 02, 2018 8:41 pm
by Andy_Hack
Which CR250 Template do you mean?

Re: norm/spec files

Posted: Wed May 02, 2018 11:00 pm
by conz
Andy_Hack wrote:Which CR250 Template do you mean?
This one
http://forum.mxsimulator.com/viewtopic.php?f=7&t=12459

Re: norm/spec files

Posted: Wed May 02, 2018 11:57 pm
by Andy_Hack
This model was made, back when only a few guys knew how to make normal or spec maps. This model doesn't have them either.

Re: norm/spec files

Posted: Thu May 03, 2018 12:13 am
by conz
Andy_Hack wrote:This model was made, back when only a few guys knew how to make normal or spec maps. This model doesn't have them either.
I see, is there any way to make spec/ norm?
I cannot find anything on youtube..

Re: norm/spec files

Posted: Thu May 03, 2018 11:13 pm
by Andy_Hack
You can make a spec map, but to keep it short, it's not a good idea for this model.
You can make a normal map, but you're only able to bake normals from a texture, since you don't have the 3D file of the bike.
I'd suggest you to buy the CR 250 Model by Jre, it's flawless and looks absolutely fantastic