Base shading/norm
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Base shading/norm
Just looking for any base shading/normal maps for the p2sta3 model to use for my gear since I'm a noob and don't know how to make my own. I see alot of people using a new one but I can't find the original base. Google did not help me. Thanks.
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Discord: MxBrina#9694
Discord: MxBrina#9694
jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.
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Re: Base shading/norm
I personally think, that this is still the best one, both norms and AO baked from a high poly model makes it a lot better than everything else there is right now.
http://forum.mxsimulator.com/viewtopic. ... nt#p354644
http://forum.mxsimulator.com/viewtopic. ... nt#p354644
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d4u5d6u7 wrote:good staff, nice skins, like
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- Posts: 2729
- Joined: Mon Jun 29, 2009 5:55 am
- Team: Whipstyle
- Location: Phoenix Arizona
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Re: Base shading/norm
Yeah, I have that one but since it was from 2012 I thought there would be an updated one. I will just use this one then. Much appreciated.
My Stats
Discord: MxBrina#9694
Discord: MxBrina#9694
jlv wrote:Team Motosport Honda's Brina made MX Simulator history as she became the first woman to take a win in a major series.