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Base shading/norm

Posted: Sun May 06, 2018 9:25 pm
by Brina927
Just looking for any base shading/normal maps for the p2sta3 model to use for my gear since I'm a noob and don't know how to make my own. I see alot of people using a new one but I can't find the original base. Google did not help me. Thanks.

Re: Base shading/norm

Posted: Sun May 06, 2018 10:45 pm
by Andy_Hack
I personally think, that this is still the best one, both norms and AO baked from a high poly model makes it a lot better than everything else there is right now.
http://forum.mxsimulator.com/viewtopic. ... nt#p354644

Re: Base shading/norm

Posted: Mon May 07, 2018 12:02 am
by Brina927
Yeah, I have that one but since it was from 2012 I thought there would be an updated one. I will just use this one then. Much appreciated.