Post about creating and skinning models here
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I decided I wanted to put boots on the jre rider model. but when I export the jm and load into the game this is what I look like. I don't know how to fix it I did ctrl A to apply rotation and scale. I added the boots to the right vertex group. Any help would be nice I am also using the in game version and not the render version
KTM57 wrote:I have gone through hell and back every time I've exported a rider model. Are you confident that you have the armature applied properly?
I’m pretty sure, I just fixed that problem but I don’t know how I did it XD. But now the rider doesn’t fit to the bike right. The rider sits to far forward on the bike and I have not found out how to fix that yet
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I clicked on this because I expected a screenshot about boots beeing 20 miles away from the rider, I am really disappointed to say the least...
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