Export Script for Blender 2.80

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jlv
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Re: Export Script for Blender 2.80

Postby jlv » Thu Oct 10, 2019 2:10 am

crotty103 wrote: i unchecked use nodes but im confused on how to " use "metallic" to set the environment mapping alpha, "specular" to set the specular intensity, and "roughness" to set the specular exponent." sorry kinda new to this thanks for the help

You're probably looking at the "world" tab. You want the "material" tab. Add a material if you haven't already.
Josh Vanderhoof
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jlv
Site Admin
Posts: 13460
Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:

Re: Export Script for Blender 2.80

Postby jlv » Tue Oct 29, 2019 2:48 am

I've updated the script to skip over bones with "Deform" unchecked. This is so you can do more advanced rigs without exporting unnecessary bones. The version number for the updated script is 0.5.
Josh Vanderhoof
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