*rider model & astars bionic neck support*

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Juanlox123
Posts: 311
Joined: Sun Oct 31, 2010 6:05 am

Re: *rider model & astars bionic neck support*

Post by Juanlox123 »

Alright just to make sure... if I want to see this rider model in game, I have to re-organize the skins I can on Photoshop to fit the wireframe, yes? Once I have done this, what do I save it as? What's the model's name? rider_ etc etc
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wheels1758
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Re: *rider model & astars bionic neck support*

Post by wheels1758 »

Umm, did you add some weight? Looks like the forks are half way through the stroke already :lol:

Awesome awesome awesome. Thanks for this...right as I was making some gear!
Midbeck
Posts: 744
Joined: Tue Nov 10, 2009 10:34 pm
Team: Race tech
Location: Sweden

Re: *rider model & astars bionic neck support*

Post by Midbeck »

Awesome man! Thanks to everyone involved!
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Stickerz
Posts: 984
Joined: Thu Feb 17, 2011 12:02 pm
Team: N/A

Re: *rider model & astars bionic neck support*

Post by Stickerz »

wheels1758 wrote:Umm, did you add some weight? Looks like the forks are half way through the stroke already :lol:
I think he was trying to emulate Jones.
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Juanlox123
Posts: 311
Joined: Sun Oct 31, 2010 6:05 am

Re: *rider model & astars bionic neck support*

Post by Juanlox123 »

Please I didn't exactly understand what to do to get this model in game. Help me :D
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Stickerz
Posts: 984
Joined: Thu Feb 17, 2011 12:02 pm
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Re: *rider model & astars bionic neck support*

Post by Stickerz »

Put the .jm's in your personal folder...
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MxHuett
Crushed Dissenter
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Re: *rider model & astars bionic neck support*

Post by MxHuett »

FUCKING <3 YOU! (no homo)! So sick man, keep it up forsure! :D
tyskorn
Posts: 6491
Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA

Re: *rider model & astars bionic neck support*

Post by tyskorn »

The model turned out amazing, p2sta! The only thing I can notice is the legs are a bit wider again, but I'm already pretty used to it anyways. :D
wheels1758
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Re: *rider model & astars bionic neck support*

Post by wheels1758 »

tyskorn wrote: The only thing I can notice is the legs are a bit wider again, but I'm already pretty used to it anyways. :D
So is Jones :lol:
tyskorn
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Team: Adept MX Graphics
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Re: *rider model & astars bionic neck support*

Post by tyskorn »

Farther apart, is what I meant. Sorry...
p2sta
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Re: *rider model & astars bionic neck support*

Post by p2sta »

thanks a lot guys, happy you like it ;)

if you want to use this model, you need to create a skin for it...if you want to use a skin that's already used you need to wait till the creator re-released it with the new model, or if he make a public skin you can rename it so it fits the new model ;)


about the weight...I suppose you mean the rider in the render :) I make the bike suspension pressured so the rider can actually hit the floor with his leg :D ;)
toonys66
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Location: south france

Re: *rider model & astars bionic neck support*

Post by toonys66 »

great great work p2sta it looks really nice!!! thanks for making a nice update with a new model!
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BRYAN17
Posts: 414
Joined: Tue Feb 02, 2010 2:54 pm

Re: *rider model & astars bionic neck support*

Post by BRYAN17 »

didnt work... i extracted the file into my personal folder and the rider model ingame stayed the same and all of my old skins still worked !
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MX196
Posts: 2263
Joined: Thu Feb 11, 2010 1:02 am
Team: Privateer

Re: *rider model & astars bionic neck support*

Post by MX196 »

BRYAN17 wrote:didnt work... i extracted the file into my personal folder and the rider model ingame stayed the same and all of my old skins still worked !
You will need to rename the png's. example: rider_body-p2sta2-ThorFlux2011 Lazer. But i dont think that has a PNG so you cant change it.

Great model p2sta! (or pasta. :P) Ill use this a lot!
The Conman
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Re: *rider model & astars bionic neck support*

Post by The Conman »

Wait, so all I have to do right is extract them into my Personal Folder and I'm done right? Or do I have to do anything after that? I put it in there, but I tested an old skin and it still came up and worked, but when I looked at the Fox Platinum 2011 it looked a little different. Is it bad that I can see an old skin still working?
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