*rider model & astars bionic neck support*

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p2sta
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Re: *rider model & astars bionic neck support*

Postby p2sta » Sun Dec 11, 2011 11:11 am

use also rider_body_fp-p2sta2.jm it's for the first person view and it's without neckbrace ;)

Tom cortvriendt
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Re: *rider model & astars bionic neck support*

Postby Tom cortvriendt » Mon Dec 12, 2011 3:51 pm

When i have the png of a skin, do i have to copy the black background to remove the neckbrace?
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p2sta
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Re: *rider model & astars bionic neck support*

Postby p2sta » Mon Dec 12, 2011 5:17 pm

if you want to have it without brace...you can alpha cut it(working only on the leatt model)...or use the rider_body_fp as main model...it means make a copy of it and rename it to rider_body-name.jm ;)

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AirFlexoxo
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Re: *rider model & astars bionic neck support*

Postby AirFlexoxo » Sat Dec 17, 2011 5:47 pm

hey any guys have a decent shading for p2sta rider model? If somebody of generous have PM me. Thanks
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LucMx23
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Re: *rider model & astars bionic neck support*

Postby LucMx23 » Thu Jan 12, 2012 6:48 pm

i need that too for my JT Racing 2012 gear so if anybody has some shading would be great!

p2sta
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Re: *rider model & astars bionic neck support*

Postby p2sta » Thu Jan 12, 2012 7:32 pm

shading is same as for ddmx models because the wireframe is same ;)

LucMx23
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Re: *rider model & astars bionic neck support*

Postby LucMx23 » Thu Jan 12, 2012 7:40 pm

ahh ok but i used this norm and then it looks pretty weird :S
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http://img849.imageshack.us/img849/8094/norm.png

and idk how to make good norms myself yet :/

LucMx23
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Re: *rider model & astars bionic neck support*

Postby LucMx23 » Thu Jan 12, 2012 7:40 pm

sorry for dp
but the norm is good but it looks weird with ddmxv2 shading

Duckstream
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Re: *rider model & astars bionic neck support*

Postby Duckstream » Sat Jan 21, 2012 1:03 pm

Sorry for being lazy but im going to make some skins since i cannot ride anymore (cause of my knee) and have nothing to do in the army for a while untill i get home...so could someone post up a "template" to this thing? i hate to use ddmx:s shadings for this "fix" model, and i like to have a psd to make some stuff happen... i only need a norm and shading...or norm will do fine too :P

Sorry to be an arse but im lazy...meh...

NAUpoiss75
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Re: *rider model & astars bionic neck support*

Postby NAUpoiss75 » Sat Jan 21, 2012 2:13 pm

Hey Duckstream,add me msn :paavlimihkli@hotmail.com.I can send you my template what i use for skins. :wink:

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Grizz
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Re: *rider model & astars bionic neck support*

Postby Grizz » Tue Feb 07, 2012 7:16 pm

I shall use the p2sta3 for my 2012 One Ind gear. Luckily I haven't started the pants yet. Will post pictures of the completed jersey later today.
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magnusson
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Re: *rider model & astars bionic neck support*

Postby magnusson » Tue Feb 07, 2012 9:02 pm

im allways on my way using it, but i allways forget it :(
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MX_Cardinal
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Re: *rider model & astars bionic neck support*

Postby MX_Cardinal » Sat Mar 31, 2012 1:00 am

Where's the template for this rider model?

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BMC29
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Re: *rider model & astars bionic neck support*

Postby BMC29 » Sat Mar 31, 2012 1:59 am

Hey yzmxer608 If u want the link to work try click on the ink the y7 posted and b4 the page fully loads. Click the right click mouse button and click open link in new tab... Try that. it works for me and i have the same problem as you...
What You Looking at Gustavo! Image

booker112
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Re: *rider model & astars bionic neck support*

Postby booker112 » Sun Apr 01, 2012 10:48 am

This is pretty fly:) keep the work up!


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