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Re: *rider model & astars bionic neck support*

Posted: Sun Dec 11, 2011 11:11 am
by p2sta
use also rider_body_fp-p2sta2.jm it's for the first person view and it's without neckbrace ;)

Re: *rider model & astars bionic neck support*

Posted: Mon Dec 12, 2011 3:51 pm
by Tom cortvriendt
When i have the png of a skin, do i have to copy the black background to remove the neckbrace?

Re: *rider model & astars bionic neck support*

Posted: Mon Dec 12, 2011 5:17 pm
by p2sta
if you want to have it without brace...you can alpha cut it(working only on the leatt model)...or use the rider_body_fp as main model...it means make a copy of it and rename it to rider_body-name.jm ;)

Re: *rider model & astars bionic neck support*

Posted: Sat Dec 17, 2011 5:47 pm
by AirFlexoxo
hey any guys have a decent shading for p2sta rider model? If somebody of generous have PM me. Thanks

Re: *rider model & astars bionic neck support*

Posted: Thu Jan 12, 2012 6:48 pm
by LucMx23
i need that too for my JT Racing 2012 gear so if anybody has some shading would be great!

Re: *rider model & astars bionic neck support*

Posted: Thu Jan 12, 2012 7:32 pm
by p2sta
shading is same as for ddmx models because the wireframe is same ;)

Re: *rider model & astars bionic neck support*

Posted: Thu Jan 12, 2012 7:40 pm
by LucMx23
ahh ok but i used this norm and then it looks pretty weird :S
T-RIDER wrote:We always managae to double up when it comes to skinning gear :lol:
http://img849.imageshack.us/img849/8094/norm.png
and idk how to make good norms myself yet :/

Re: *rider model & astars bionic neck support*

Posted: Thu Jan 12, 2012 7:40 pm
by LucMx23
sorry for dp
but the norm is good but it looks weird with ddmxv2 shading

Re: *rider model & astars bionic neck support*

Posted: Sat Jan 21, 2012 1:03 pm
by Duckstream
Sorry for being lazy but im going to make some skins since i cannot ride anymore (cause of my knee) and have nothing to do in the army for a while untill i get home...so could someone post up a "template" to this thing? i hate to use ddmx:s shadings for this "fix" model, and i like to have a psd to make some stuff happen... i only need a norm and shading...or norm will do fine too :P

Sorry to be an arse but im lazy...meh...

Re: *rider model & astars bionic neck support*

Posted: Sat Jan 21, 2012 2:13 pm
by NAUpoiss75
Hey Duckstream,add me msn :paavlimihkli@hotmail.com.I can send you my template what i use for skins. :wink:

Re: *rider model & astars bionic neck support*

Posted: Tue Feb 07, 2012 7:16 pm
by Grizz
I shall use the p2sta3 for my 2012 One Ind gear. Luckily I haven't started the pants yet. Will post pictures of the completed jersey later today.

Re: *rider model & astars bionic neck support*

Posted: Tue Feb 07, 2012 9:02 pm
by magnusson
im allways on my way using it, but i allways forget it :(

Re: *rider model & astars bionic neck support*

Posted: Sat Mar 31, 2012 1:00 am
by MX_Cardinal
Where's the template for this rider model?

Re: *rider model & astars bionic neck support*

Posted: Sat Mar 31, 2012 1:59 am
by BMC29
Hey yzmxer608 If u want the link to work try click on the ink the y7 posted and b4 the page fully loads. Click the right click mouse button and click open link in new tab... Try that. it works for me and i have the same problem as you...

Re: *rider model & astars bionic neck support*

Posted: Sun Apr 01, 2012 10:48 am
by booker112
This is pretty fly:) keep the work up!