Game Suggestions

Post your suggestions here
Joe
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Re: Game Suggestions

Post by Joe »

lol hey now
frederick
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Re: Game Suggestions

Post by frederick »

ddmx488 wrote:"those f***in ktm riders!"
actually it was a honda rider who hit him, and the guy who got hit (andré nilsson) is riding again
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ddmx
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Re: Game Suggestions

Post by ddmx »

Voutare wrote: Can you image what the guy flying across the grass was thinking before he hit the guy?
ddmx488 wrote:"those f***in ktm riders!"
that's what the guy on the honda was thinking
rgaede
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Re: Game Suggestions

Post by rgaede »

I had a wreck almost just like that on monday, only a bike isn't the thing that t-boned me.
Rgaede Past numbers #333 #19 Now #373

DILLIGAF
smudger924
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Re: Game Suggestions

Post by smudger924 »

One suggestion I would like to see in the game,

A option to save the a different setup for each track, that way you can quickly select the gears etc for each track without trying to remember what worked best.....


Cheers
enzopersson
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Re: Game Suggestions

Post by enzopersson »

Jlv. i hope u dont forget those 450's. It will make the races more fun, not a and b class, mx1 and mx2, also rider lean and more front wheel grip.
I would say that the game cant be beaten with those futures.

peace
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Wilson
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Re: Game Suggestions

Post by Wilson »

What about having a seprate area for user tracks Instead of them all being scattred everywhere.
Voutare
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Re: Game Suggestions

Post by Voutare »

enzopersson wrote:Jlv. i hope u dont forget those 450's. It will make the races more fun, not a and b class, mx1 and mx2, also rider lean and more front wheel grip.
I would say that the game cant be beaten with those futures.

peace

I've noticed that the more I play this game, the more I think that 450's will suck. They are going to be so fast that you will have to slow down for every jump, and you will need to be really careful with the throttle. No more none-to-full cornering. I'd rather have 125/250f and progress the game, rather than worry about an overpowered, shitty bike that wouldn't work with MXS all that well.


Let's be honest, I can ride just about any track, and the jumps I need to scrub on a 250f, on a 450, it'll be overkill on most everything. This isn't real life, it still needs to have a fun factor, and everyone associates fun with giant jumps.
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oophus
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Re: Game Suggestions

Post by oophus »

smudger924 wrote:One suggestion I would like to see in the game,

A option to save the a different setup for each track, that way you can quickly select the gears etc for each track without trying to remember what worked best.....


Cheers
I would like to expand on that one..

If anyone of you have testet one of the racing sims out there like Live for Speed, you can send setups over the net. So if you see a guy doing pretty good laps you can ask him for his setup and receive it directly in game.
So when this game goes online, I would think that that feature would be a nice thing to have, as that would be pretty "newbie" frendly as then new players can get good setups by just playing the game from more experienced players and maybe finetune it from there if they feel something is off from their play style.
mace-x
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Re: Game Suggestions

Post by mace-x »

more roost, or maybe another way to do roost, if u look at a real bike the bike throws a lot of roost, that would be great
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DJ99X
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Re: Game Suggestions

Post by DJ99X »

I reckon the roost needs to be more dense. Thats the way you need to do it with billboards, because at the moment, you can see the individual roost images too easy, they need to be grouped more.
jlv
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Re: Game Suggestions

Post by jlv »

Currently it maxes out at 1 roost particle per physics tic (which is 128 Hz). Once all the big things are done I'm going to do a nicer job on the soil types. Not just nicer roost but also more flexible friction and rolling resistance settings.
mace-x
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Re: Game Suggestions

Post by mace-x »

jlv wrote:Currently it maxes out at 1 roost particle per physics tic (which is 128 Hz). Once all the big things are done I'm going to do a nicer job on the soil types. Not just nicer roost but also more flexible friction and rolling resistance settings.
is not a chance to change any numbers to allow the bike trow more roost particles?
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Massacre ftw!

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jlv
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Re: Game Suggestions

Post by jlv »

No. The default is 1 per step right now which is the maximum. To do more I'll have to throw multiple particles per step.
enzopersson
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Re: Game Suggestions

Post by enzopersson »

Voutare wrote:
enzopersson wrote:Jlv. i hope u dont forget those 450's. It will make the races more fun, not a and b class, mx1 and mx2, also rider lean and more front wheel grip.
I would say that the game cant be beaten with those futures.

peace

I've noticed that the more I play this game, the more I think that 450's will suck. They are going to be so fast that you will have to slow down for every jump, and you will need to be really careful with the throttle. No more none-to-full cornering. I'd rather have 125/250f and progress the game, rather than worry about an overpowered, shitty bike that wouldn't work with MXS all that well.


Let's be honest, I can ride just about any track, and the jumps I need to scrub on a 250f, on a 450, it'll be overkill on most everything. This isn't real life, it still needs to have a fun factor, and everyone associates fun with giant jumps.
you are right, but what about slowing down the 125's just a lil bit so u have to take the outside to get over the tables and can clear it on a 450 in the inside line? I mean ( I ) wanna feel the 450 bottom power, and it will be boring with only 125's. were gonna get tierd of it pretty soon i think..

pz
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