Steel City Raceway
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Steel City Raceway
http://www.puremxs.com/Tracks/TrackView ... rackID=186
-This is one of the pro nationals that i made. It is my first recreation so plz comment.
-This is one of the pro nationals that i made. It is my first recreation so plz comment.
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- Posts: 749
- Joined: Mon Mar 17, 2008 6:47 pm
- Team: Privateer
- Location: Lake Havasu AZ
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- Posts: 2353
- Joined: Sat Dec 15, 2007 2:13 am
- Team: Privateer
- Location: Cascavel - Brazil
Re: Steel City Raceway
i didnt like it at all but i gotta to say that , actual , objects and some work on disp/texture it'd turn out great , i wont be able to help you in 40days , maybe when im able i can hellp you fix somethings , nice job
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: Steel City Raceway
is a disp map the track map
Re: Steel City Raceway
Displacement map - Ground,like hills,jumps,turns and shit.
Re: Steel City Raceway
yeah i struggle with making textures but i made some objects in blender but i cant get them in the game
Re: Steel City Raceway
some track makers should help you to fix it. love to have pro nationals tracks. nice try tho!
Re: Steel City Raceway
how do i get a google maps image of a track on the floor of the blank track so i can lay the track out better
Re: Steel City Raceway
Look at a helmet cams because your overall displacement isn't that off. You could easily tweek it into an awesome replica. Here are 2 helmet cam videos.
http://www.youtube.com/watch?v=TeNip6R3P-c
http://www.youtube.com/watch?v=lf17N8Xd ... re=related
http://www.youtube.com/watch?v=TeNip6R3P-c
http://www.youtube.com/watch?v=lf17N8Xd ... re=related
Re: Steel City Raceway
Thanks but I would still like to no how T9 get a Google maps image of a track on the terrain like on the Daytona 2010 supercross
Re: Steel City Raceway
could use more track markers and bales, I found myself not knowing which way to ride and spending time searching for the right direction. Ive never ridden steel city in real life, so for me and others who aree not familiar, more track markers would be helpfull.
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- Posts: 2303
- Joined: Wed Jan 02, 2008 5:53 am
- Team: your sister´s fan!
- Location: candy planet.
Re: Steel City Raceway
this track is pretty good for a beta.
the disp map need some real work, i´ve never seen steel city so i cant say if it´s accurate or not.
may i suggest some photoshop ruts to avoid all of them being a perfect circle?
i like the bumps because they are pretty rideable.
congratulations, looks pretty good for your first
the disp map need some real work, i´ve never seen steel city so i cant say if it´s accurate or not.
may i suggest some photoshop ruts to avoid all of them being a perfect circle?
i like the bumps because they are pretty rideable.
congratulations, looks pretty good for your first
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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- Posts: 2353
- Joined: Sat Dec 15, 2007 2:13 am
- Team: Privateer
- Location: Cascavel - Brazil
Re: Steel City Raceway
if bryans letting me update this track , yes i'd love to make it better. any local riders around here for feedbacks and helps?
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.