Team Cartel Compound Invite
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- Posts: 228
- Joined: Wed Jun 25, 2008 3:06 am
Team Cartel Compound Invite
Welcome to the Team Cartel Compound Preview
This is a invite to all riders that want to test out the compound and let me know what ya think
I have spent a lot of time on this track, custom objects, displacement map, etc.. so go pretty easy on me but I still want your input.
The track consists of three areas:
1. The Supercross Track
2. The National
3. The Stunt Quarry
all of these areas are unfinished, the final release will come with the national, stunt, and sx as seperate files.
A demo is included so that you can follow me around for a lap and then I show you the Stunt quarry and a few big jumps.
Disclaimer
Team Cartel and its riders are not responsible for any injury's that may occur at or on the Cartel Compound. Including the following:
Endo's, Wash Out's, Whips not brought back, Going Over the Bars, Goon riding resulting in injury, Stopping at Mcdonalds to get a burger and getting hit by a car, ATTEMPTING THE LEAP OF FAITH JUMP! and any other crash or injury.
But most of all enjoy and have fun
http://www.mediafire.com/file/cyek4mniz ... mtrack.zip
This is a invite to all riders that want to test out the compound and let me know what ya think
I have spent a lot of time on this track, custom objects, displacement map, etc.. so go pretty easy on me but I still want your input.
The track consists of three areas:
1. The Supercross Track
2. The National
3. The Stunt Quarry
all of these areas are unfinished, the final release will come with the national, stunt, and sx as seperate files.
A demo is included so that you can follow me around for a lap and then I show you the Stunt quarry and a few big jumps.
Disclaimer
Team Cartel and its riders are not responsible for any injury's that may occur at or on the Cartel Compound. Including the following:
Endo's, Wash Out's, Whips not brought back, Going Over the Bars, Goon riding resulting in injury, Stopping at Mcdonalds to get a burger and getting hit by a car, ATTEMPTING THE LEAP OF FAITH JUMP! and any other crash or injury.
But most of all enjoy and have fun
http://www.mediafire.com/file/cyek4mniz ... mtrack.zip
"this community has more little kids than michael jacksons neverland ranch on easter" -ddmx
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- Posts: 1723
- Joined: Fri May 16, 2008 8:58 pm
Re: Team Cartel Compound Invite
very fun track can see you put quite a bit of time into it good job
DJ99X wrote:Putting forum quotes in your signature is gay as fuck
Re: Team Cartel Compound Invite
Hahaha, holy crap, I love it! These sort of things are gonna be so much fun when multiplayer comes in. We can go roaming around the joint together. I love the buildings you made.
A few issues -
1) I dont know which way you are supposed to take the MX track
2) Why is the road modelled in some parts?
3) Putting a tarmac tile in game would make the road alot better
4) Textures could be better - I can help if you like
5) Needs a Supermotard track
6) Chain fence needs to be double sided
7) Need some collision files in places
More maybe added to this list
A few issues -
1) I dont know which way you are supposed to take the MX track
2) Why is the road modelled in some parts?
3) Putting a tarmac tile in game would make the road alot better
4) Textures could be better - I can help if you like
5) Needs a Supermotard track
6) Chain fence needs to be double sided
7) Need some collision files in places
More maybe added to this list
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- Posts: 228
- Joined: Wed Jun 25, 2008 3:06 am
Re: Team Cartel Compound Invite
thanks for the comment 118 I really appreciate any input.DJ wrote:Hahaha, holy crap, I love it! These sort of things are gonna be so much fun when multiplayer comes in. We can go roaming around the joint together. I love the buildings you made.
A few issues -
1) I dont know which way you are supposed to take the MX track
2) Why is the road modelled in some parts?
3) Putting a tarmac tile in game would make the road alot better
4) Textures could be better - I can help if you like
5) Needs a Supermotard track
6) Chain fence needs to be double sided
7) Need some collision files in places
More maybe added to this list
DJ
I will have to take you up on the offer to help. I just started modeling and so im still learning, and as far as the textures go i really need some better tiles. especailly ruts.
and im not sure how to do the collision files and im sure we could add a supermoto somewhere.
"this community has more little kids than michael jacksons neverland ranch on easter" -ddmx
Re: Team Cartel Compound Invite
This track sucks... mostly because of the mcdonalds, WHY THE HELL DIDNT YOU BUILD YOUR TRACK NEAR A BURGER KING?
This compound is such fun with 3 different areas to ride in. the mx track felt a bit rushed though it was fun. The sunlight and that is awesome. But yeah a taramac tile instead of models would be better, thats probly the only "bad" thing about this track.
This compound is such fun with 3 different areas to ride in. the mx track felt a bit rushed though it was fun. The sunlight and that is awesome. But yeah a taramac tile instead of models would be better, thats probly the only "bad" thing about this track.
Re: Team Cartel Compound Invite
Yeah, I agree, the mx track does need a bit of work
Re: Team Cartel Compound Invite
you need a cartel semi
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- Posts: 228
- Joined: Wed Jun 25, 2008 3:06 am
Re: Team Cartel Compound Invite
well we are looking for a contractorddmx488 wrote:you need a cartel semi
so if you could make a semi that would be great, also if anyone that has a team wants to give me there team semi i will park it at the compound
"this community has more little kids than michael jacksons neverland ranch on easter" -ddmx
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- Posts: 2353
- Joined: Sat Dec 15, 2007 2:13 am
- Team: Privateer
- Location: Cascavel - Brazil
Re: Team Cartel Compound Invite
Just badass showtime , and reply my pm's bitchhhhhhhhhh
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: Team Cartel Compound Invite
Kawasaki Factory Racing has little ride on this track and i like it.. best is sx track i think..
Re: Team Cartel Compound Invite
just done a 1.11.00 ...great track
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- Posts: 2353
- Joined: Sat Dec 15, 2007 2:13 am
- Team: Privateer
- Location: Cascavel - Brazil
Re: Team Cartel Compound Invite
Yeah i did my best 1.11 here too and yeah i did say you Showtime thats the funny SX i've ride
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
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- Team: Privateer
- Location: New York, NY
- Contact:
Re: Team Cartel Compound Invite
This whole language barrier thing between countries is getting quite hysterical.
A track isn't "funny" to ride. It's "fun"
I laugh everytime I see that.
A track isn't "funny" to ride. It's "fun"
I laugh everytime I see that.
Re: Team Cartel Compound Invite
isnt it the most fun thing youve ever seen joe?
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- Posts: 2353
- Joined: Sat Dec 15, 2007 2:13 am
- Team: Privateer
- Location: Cascavel - Brazil
Re: Team Cartel Compound Invite
Ohh sorry , i try learn english
Nobody teach me or some fucking shit sorry me
Nobody teach me or some fucking shit sorry me
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.