Mission Valley DOS
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If your topic doesn't contain a track link, this is the wrong place to post it.
Mission Valley DOS
http://puremxs.com/Tracks/TrackViewer.aspx?TrackID=236
The dusty hills of Mission Valley return to the national circuit with a new layout to challenge the top racers in MXS. Thanks to everyone who helped with the original Mission Valley, and the Vent crew for bringing the second iteration to life. Big thanks to JB323 for his help with the decals and objects, as well as losing the timing gates file 3 times. Hats of to Wheels for hooking it up with shadows and all the other environment goodies.
Chex Mix disp
DJ's decals placed by JB323
ddmx finish gate
wheels environment work
no yellow stakes placed by jones
Hope you guys have fun on this!
The dusty hills of Mission Valley return to the national circuit with a new layout to challenge the top racers in MXS. Thanks to everyone who helped with the original Mission Valley, and the Vent crew for bringing the second iteration to life. Big thanks to JB323 for his help with the decals and objects, as well as losing the timing gates file 3 times. Hats of to Wheels for hooking it up with shadows and all the other environment goodies.
Chex Mix disp
DJ's decals placed by JB323
ddmx finish gate
wheels environment work
no yellow stakes placed by jones
Hope you guys have fun on this!
Re: Mission Valley DOS
wow, cant wait to try this.
mission valley was definitely in my top 5 of best MX tracks. hoping for this one to be even better.
thanks to everyone for putting in their hard work.
now I have to make a choice between this and Portal 2. Sigh, life poses some difficult choices.
mission valley was definitely in my top 5 of best MX tracks. hoping for this one to be even better.
thanks to everyone for putting in their hard work.
now I have to make a choice between this and Portal 2. Sigh, life poses some difficult choices.
MXS Garage 0.9 download here
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MXS Cares
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Everytime you post something, a stupid baby gets punched in the face. Please post, for the smart children.
MXS Cares
Re: Mission Valley DOS
I prefer this version over the original for some reason, well done to everyone who was involved!.
Also people who dont have the first mission valley in their personal folder will need it because lots of things dont show up such as textures etc.
Also people who dont have the first mission valley in their personal folder will need it because lots of things dont show up such as textures etc.
Re: Mission Valley DOS
Yes, you must have original MIssion Valley installed. My bad.
Also, left the track un-safed, feel free to use anything in there for learning EXCEPT FINISH GATE AND DECALS, as they aren't mind. DJ's Decals and DDMX finish gate, you need their permission to use.
Also, left the track un-safed, feel free to use anything in there for learning EXCEPT FINISH GATE AND DECALS, as they aren't mind. DJ's Decals and DDMX finish gate, you need their permission to use.
Re: Mission Valley DOS
Feel free to use the finish line gate (model), but the tex isn't mine. Did you mess with the traction at all?
Re: Mission Valley DOS
nope, so don't be popping the clutch or you'll wheelie. this traction works really well with braking bumps and for close racing, i'm a fan of it.ddmx wrote:Feel free to use the finish line gate (model), but the tex isn't mine. Did you mess with the traction at all?
Re: Mission Valley DOS
i'm a huge fan of the way you make ruts and bumps. it fits mxs really good. also great job on the track, i love it.
although i do think some tabletops are a bit over scaled seeing how they were on the original track.
although i do think some tabletops are a bit over scaled seeing how they were on the original track.
Proud MXS member since 2008
Still a MXS 125CC rider!
2011 SMA nationals championships leader
5th at the GP replica series 2011
3th overall with team Holland at the MXSON 2010
Still a MXS 125CC rider!
2011 SMA nationals championships leader
5th at the GP replica series 2011
3th overall with team Holland at the MXSON 2010
Re: Mission Valley DOS
perfect bro those jumps fuck!
you must have some killer dreams man to come up with layouts like that. You should contract yourself out to design private tracks for rich az up and comers on there 50 hectare farms that they only use 500 square meters of.
you must have some killer dreams man to come up with layouts like that. You should contract yourself out to design private tracks for rich az up and comers on there 50 hectare farms that they only use 500 square meters of.
Re: Mission Valley DOS
whoops sorry bout the naughty word
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Re: Mission Valley DOS
He already does that, except he builds tracks for THQ.SKERICK wrote:perfect bro those jumps fuck!
you must have some killer dreams man to come up with layouts like that. You should contract yourself out to design private tracks for rich az up and comers on there 50 hectare farms that they only use 500 square meters of.
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
Re: Mission Valley DOS
BAM!ShackAttack12 wrote:He already does that, except he builds tracks for THQ.SKERICK wrote:perfect bro those jumps fuck!
you must have some killer dreams man to come up with layouts like that. You should contract yourself out to design private tracks for rich az up and comers on there 50 hectare farms that they only use 500 square meters of.
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- Joined: Tue Jul 27, 2010 4:19 pm
Re: Mission Valley DOS
Awesome track, NO LAG! What did you do differently compared to version 1? For me, version 1 is unplayable do to that much lag.
Re: Mission Valley DOS
There is only 1 3D tree model this time is the main difference. We went with the billboard trees instead in hopes of running some full online races on this track.lluks252 wrote:Awesome track, NO LAG! What did you do differently compared to version 1? For me, version 1 is unplayable do to that much lag.