Upcoming Tracks and Track Objects #2
Re: Upcoming Tracks and Track Objects #2
i never said i was going to realese it and muddy creek is pretty much terrible .. i was there for the regional and it was so tiny .. i may make monster mountain if i can find some gnarly decals for the track
![Image](http://i1096.photobucket.com/albums/g329/ehm2424/Turpin.png)
Re: Upcoming Tracks and Track Objects #2
MUDDY CREEK!?!?!? dude you must have gone to a different muddy creek... or they changed it because last time I was there it was loam, wide, fast, slow, high, low, AWESOME! I loved that track.BRYAN17 wrote:i never said i was going to realese it and muddy creek is pretty much terrible .. i was there for the regional and it was so tiny .. i may make monster mountain if i can find some gnarly decals for the track
![Image](http://img827.imageshack.us/img827/9356/bonairsig.png)
-
- Posts: 836
- Joined: Sat Feb 09, 2008 9:51 pm
- Team: BOMR
- Location: San Francisco, CA
Re: Upcoming Tracks and Track Objects #2
Muddy Creek WAS an awesome track. I can't say about it now, because I haven't been there in about 6 or 7 years, but back in the day it was a great track. Always a huge turnout too. Good dirt, good jumps, etc....
![Image](http://i39.photobucket.com/albums/e192/Skymx99/sig_zpsueklec4f.png)
Re: Upcoming Tracks and Track Objects #2
Is ant one going to make Pala? I saw a helmet cam and it was SICK.
Re: Upcoming Tracks and Track Objects #2
DJD has it in the works.
This is a block of text that can be added to posts you make. There is a 255 character limit.
Re: Upcoming Tracks and Track Objects #2
YesBRYAN17 wrote:the muddy creek in tennessee ???
Same here.VMX_SKYmx99 wrote:Muddy Creek WAS an awesome track. I can't say about it now, because I haven't been there in about 6 or 7 years, but back in the day it was a great track. Always a huge turnout too. Good dirt, good jumps, etc....
![Image](http://img827.imageshack.us/img827/9356/bonairsig.png)
-
- Posts: 2315
- Joined: Wed Oct 07, 2009 12:48 pm
- Location: Netherlands
Re: Upcoming Tracks and Track Objects #2
So, i was working on a track i've riden 2 races on.. its a basis of a farmer where the VJMO (thats a federation with a championship) rides every year.
It's just grass, and in this federation the people all standing IN the track, so in the corners etc. Many accidents happen there, i also need someone to help me with importing textures and objects because I tried the tutorial but it didnt help me
here are some pictures of the track:
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot393-1.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot396.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot397.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot400-1.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot402.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot405.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot407.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot410-2.png)
The brown lines are ridden with Erode.
It's just grass, and in this federation the people all standing IN the track, so in the corners etc. Many accidents happen there, i also need someone to help me with importing textures and objects because I tried the tutorial but it didnt help me
![Embarassed :oops:](./images/smilies/icon_redface.gif)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot393-1.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot396.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot397.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot400-1.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot402.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot405.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot407.png)
![Image](http://i932.photobucket.com/albums/ad166/Cortami/screenshot410-2.png)
The brown lines are ridden with Erode.
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
Re: Upcoming Tracks and Track Objects #2
Some of the jumps look a bit too big.. I don't think they're like that in real life, But, I could be wrong.
Re: Upcoming Tracks and Track Objects #2
Is that the ckk evnt from dalerveen?Tom cortvriendt wrote:So, i was working on a track i've riden 2 races on.. its a basis of a farmer where the VJMO (thats a federation with a championship) rides every year.
It's just grass, and in this federation the people all standing IN the track, so in the corners etc. Many accidents happen there, i also need someone to help me with importing textures and objects because I tried the tutorial but it didnt help mehere are some pictures of the track:
http://i932.photobucket.com/albums/ad16 ... t393-1.png
http://i932.photobucket.com/albums/ad16 ... hot396.png
http://i932.photobucket.com/albums/ad16 ... hot397.png
http://i932.photobucket.com/albums/ad16 ... t400-1.png
http://i932.photobucket.com/albums/ad16 ... hot402.png
http://i932.photobucket.com/albums/ad16 ... hot405.png
http://i932.photobucket.com/albums/ad16 ... hot407.png
http://i932.photobucket.com/albums/ad16 ... t410-2.png
The brown lines are ridden with Erode.
-
- Posts: 2315
- Joined: Wed Oct 07, 2009 12:48 pm
- Location: Netherlands
Re: Upcoming Tracks and Track Objects #2
Nee dat is een VJMO baan, dat is een belgische bond..
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
-
- Posts: 2353
- Joined: Sat Dec 15, 2007 2:13 am
- Team: Privateer
- Location: Cascavel - Brazil
Re: Upcoming Tracks and Track Objects #2
Looks great and fun! I like your tracks , just keep improving
![Image](http://i730.photobucket.com/albums/ww307/FactoryBR21/mx2010-06-1514-25-43-43copy.jpg)
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: Upcoming Tracks and Track Objects #2
FactoryBR21 wrote:Looks great and fun! I like your tracks , just keep improving