The James Stewart Compound (UPDATED) 7/18/11

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Motoboss
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The James Stewart Compound (UPDATED) 7/18/11

Postby Motoboss » Sat Jul 09, 2011 6:27 am



UPDATED -Please read instructions at bottom before asking questions -

This track is a based on replica of the James Stewart Compound. I used the satellite overview, Mx vs Atv Alive and Videos as references.

-People I would like to thank-

Modelers and Skinners
-----------------------------
Wheels1758 – Modeled and fixed Long garage,Cattle gate advice on update
Wilson – Modeled House
P2sta - Modeled Bobcat, Loader, trailer, Horse trailer, Ford and Truck Shelter.
Mona – Modeled and skinned Stewart gates, pillars and black fence also modeled doghouse
Twisterbest –Modeled BMW- Skinned Fords, Truck Shelter also BMW
Hvpunk – Skinned Water truck and redid a lot of skins also made norm and spec maps for some..
KTM 57- Skinned Bobcat
Tyler Crain -Skinned Horse Trailer
Robbiemag - Skinned trailer and Loader
Staydown – Cones,Barb fence, Tires on fences ,some tree billbourds and light poles
Sandbitter – Modeled water truck
yFmx – Fuel tank and van
Messiah – RV camper
DJ - Big tree models, big tires on ground, grass model, LODs for grass norms for house and garage,Fixed fences and tree model also gate png
ddmx – FMX ramps and Palm tree billboards
Factory Br – Some Billbourds
---------------------------------------------------------------------
-Thanks to all the creators that make there work available for public use-

Beta Testers
---------------------------
MotoXJeff
Vent Crew
Checkerz
Also Most of the modelers and skinners
--------------------------------------------------------
Jlv - Shadows and advice on update...
Haggqvist- On track Textures, on track shading also advice on billboards and update
Garasaki
Shadow – Roost
yfmx – Blending tips

-All Media done by MotoXJeff-

I left all folders unsafed so people can use the decals/statues/billboards and skybox...Just be sure to give credit to the creators.
The only thing that is not free to use is the terrain file…You MUST have my permission first before using any of it..


Update Description- People with low versions should now be able to play people with full versions online together..SX runs off the main folder so you dont have to download everything twice also takes up less space..No Textures over 512x512 on low versions...Also alot of things are fixed...If people are still having trouble running the low version I will upload one without the grass billbourds and statues..

Full Versions
--------------------------

JS7 MX – http://download1350.mediafire.com/04jsn ... 7MX-FV.zip

JS7 Sand SX – http://download1459.mediafire.com/okevq ... dSX-FV.zip

Low Versions
--------------------------------

JS7 MX – http://www.mediafire.com/?u7o58f5g5k2nx4t
JS7 Sand SX – http://download1425.mediafire.com/va9mb ... dSX-LV.zip

Instructions – First delete everything in your personal folder that has to do with the compound that you downloaded before... Now..Download the version you want...Unzip(Extract) the folder to your desktop with win war or win zip...Now double click on the folder you downloaded,you should see a folder that says jbsc or jbscssx pull that folder out and put it in your personal folder...start/programs/mxsim/mxsimpersonal folder... I put each track in a separate folder for organization purposes.

Have fun guys….

MB
Last edited by Motoboss on Sat Mar 26, 2016 2:38 pm, edited 14 times in total.
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KTM57
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Re: The James Stewart Compound

Postby KTM57 » Sat Jul 09, 2011 6:30 am

I made the bobcat. :wink:

ShackAttack12
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Re: The James Stewart Compound

Postby ShackAttack12 » Sat Jul 09, 2011 6:34 am

Absolutely stunning. The most beautiful MXS track to date IMO. Excellent work to all those involved. Thanks guys.
ShackAttack12

| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |

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DJ99X
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Re: The James Stewart Compound

Postby DJ99X » Sat Jul 09, 2011 6:35 am

Hate to be "that guy", but someone didn't put -repeat in the normal map for that house, hence the streaked lines.

I'll download this tomorrow and give my full report

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Motoboss
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Re: The James Stewart Compound

Postby Motoboss » Sat Jul 09, 2011 6:36 am

KTM57 wrote:I made the bobcat. :wink:
I knew I was gonna screw up on who did what ..Please correct me if im wrong..Hope to get jlv to unlock this thread for me and ill fix it along with other things..Sorry about that KTM
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Motoboss
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Re: The James Stewart Compound

Postby Motoboss » Sat Jul 09, 2011 6:37 am

DJ99X wrote:Hate to be "that guy", but someone didn't put -repeat in the normal map for that house, hence the streaked lines.

I'll download this tomorrow and give my full report
Couldnt get wheels to respond to finish it..so thats how it is..
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BraydenKTM
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Re: The James Stewart Compound

Postby BraydenKTM » Sat Jul 09, 2011 6:40 am

whats the differnt between the low version and high one
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Jones221
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Re: The James Stewart Compound

Postby Jones221 » Sat Jul 09, 2011 6:41 am

BraydenKTM wrote:whats the differnt between the low version and high one

The low version is low.

The high version is high.
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tyskorn
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Re: The James Stewart Compound

Postby tyskorn » Sat Jul 09, 2011 6:43 am

It's true^^.

Looks pretty awesome, MB. Can't wait to ride it!
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BraydenKTM
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Re: The James Stewart Compound

Postby BraydenKTM » Sat Jul 09, 2011 6:44 am

hhaha yer i found out lol im a bit out lol













gotcha :D
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toonys66
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Re: The James Stewart Compound

Postby toonys66 » Sat Jul 09, 2011 6:50 am

Really a big big thanks motoboss and all the people involve in this project!!!! this compound is absolutely siiiiiick, best track on mxs, hours of fun, and online is gonna be the best!!!! hope it comme quick on 19802!!!
thanks for all the time you put on it to give us this amazing track!!!
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InsaneFMX
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Re: The James Stewart Compound

Postby InsaneFMX » Sat Jul 09, 2011 7:02 am

amazing worth the wait
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Jones221
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Re: The James Stewart Compound

Postby Jones221 » Sat Jul 09, 2011 7:03 am

Usually when people make a High and Low res version, they make it so both will be able to work with 1 trackinfo file.
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BraydenKTM
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Re: The James Stewart Compound

Postby BraydenKTM » Sat Jul 09, 2011 7:03 am

is it just me or ?
i have now models textures i cant even see the hale bales
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BraydenKTM
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Re: The James Stewart Compound

Postby BraydenKTM » Sat Jul 09, 2011 7:05 am

is it just me or?
i have no models
no textures i cant even see the hale bales
Image
JDR/J-Star/KTM | 2012
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