Question for the designers of this amazing game

Post anything about MX Simulator here. Please. I'm begging you.
Garasaki
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Re: Question for the designers of this amazing game

Post by Garasaki »

I don't even play with the sound on. :?
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Kawasakis
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Re: Question for the designers of this amazing game

Post by Kawasakis »

maybe your speakers is terrible ? lol :)
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moorin
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Re: Question for the designers of this amazing game

Post by moorin »

haha my speakers are fine i have sony technics dolby surround sound which i hook my comp into. i mean listen to a real life 4 stroke they sound like thunder then you go on the game and the rev limiter is all wrong they dont back fire or gargle on full throttle, they dont have that cackle when you rev your bike in the game in mid air. and the two strokes are no where crisp enough and dont sound right when they wont rev any higher usually a two stroke makes a clicking noise when it wont rev anymore. also it takes a long time for the bike to rev back up in high gears but i think thats to do with momentum. for me if the sounds were re-done proper i wouldn't put this game down.
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JETZcorp
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Re: Question for the designers of this amazing game

Post by JETZcorp »

To heck with 450 Thumpers, how about we get a 1981 490 Maico in the game? If it's a two-stroke you want, they don't come much better than that (In other words, there's only one I can think of).
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Give me more power.
Give me more handling.
Give me more style.
Give me more Maico.
wakestyle21
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Re: Question for the designers of this amazing game

Post by wakestyle21 »

lol this isn't vintage mx simulator.
Garasaki
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Re: Question for the designers of this amazing game

Post by Garasaki »

Vintage MX Sim would be even more frustrating then regular MX sim!!! :lol:
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DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
gordy
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Re: Question for the designers of this amazing game

Post by gordy »

as i said in the other thread where this was brung up, i reckon vintage mx would be pretty sweet ingame, although, im sure it would involve yet more coding for poor old jlv, and i dont think its quite that important.
even models/skins of old bikes would be cool though
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jlv
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Re: Question for the designers of this amazing game

Post by jlv »

When I have nothing else to do I'd love to get some vintage bikes in the game.
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moorin
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Re: Question for the designers of this amazing game

Post by moorin »

some old oil cooled 125s would sound the nuts if you got the sound spot on! and haha a maico sounds gurd! it sounds like an old ossa trials bike and that aint good!
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ddmx
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Re: Question for the designers of this amazing game

Post by ddmx »

jlv wrote:When I have nothing else to do I'd love to get some vintage bikes in the game.
Now that you said that it reminded me that I have all the dyno results for the 09 bikes. I don't know how hard it is to implement them but I know that this was one of the problems with putting the KTM in, or so I thought. I have both the power dynos for 250f's and 450f's and the torque for the 250f's.
jlv
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Re: Question for the designers of this amazing game

Post by jlv »

I have the KTM dyno numbers. I just need to make some models for them.
Josh Vanderhoof
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gordy
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Re: Question for the designers of this amazing game

Post by gordy »

whats wrong with wilsons model?
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jlv
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Re: Question for the designers of this amazing game

Post by jlv »

I'd need to own the copyright to it. I also want the stock models to have simple geometry so people with slow PC's will have something to use.
Josh Vanderhoof
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frederick
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Re: Question for the designers of this amazing game

Post by frederick »

jlv wrote:I have the KTM dyno numbers. I just need to make some models for them.
Slap me in the face, I want to know if im dreaming or not.

:)
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Rallemx
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Re: Question for the designers of this amazing game

Post by Rallemx »

frederick wrote:
jlv wrote:I have the KTM dyno numbers. I just need to make some models for them.
Slap me in the face, I want to know if im dreaming or not.

:)
*Slaps*
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