Moto City SX & Super Moto

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Motoboss
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Moto City SX & Super Moto

Post by Motoboss »

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Welcome to Moto City
The Meyer was happy to shutdown the streets to host 2 fun filled events. You can take part in either a Super Cross race or test your skills at some Super Moto also if you so choose just have fun hitting freestyle ramps and a high jump.

People I would like to thank-

Twisterbest- Modeled the high jump, stop sign and street lights also came up with the high jump idea.
DJ – Modeled the buildings and trees
Shadow-Tile info Always an awesome job man!


Beta Testers-

Fredrick
MotoXJeff
Twisterbest

Sorry if I forgot to mention anyone.

Note- Any one is welcome to use the city environment to make there own track layouts also the citysx is the main folder so you will need it to run the super moto.


Have fun guys
MB

SX- http://download662.mediafire.com/nf26sq ... citysx.zip

Super Moto- http://download711.mediafire.com/2rr5bq ... citysm.zip
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sk84life933
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Re: Moto City SX & Super Moto

Post by sk84life933 »

SICK. :D
DJ99X
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Re: Moto City SX & Super Moto

Post by DJ99X »

Duuuuuude. This is awesome. Sickest feeling riding around the city. Awesome texturing. And I love doing burnouts :P

Couple of things:
- Some of the buildings intersect and flicker
- You should have extended the city out a bit further. You get too close to the low res border
- I know this isn't really your fault, but it would have been nice to have collisions on some of those objects
- Also, it would have been nice if those steel ramps were modelled, just for shaders sake. But really, that can be fixed when ground shaders come out pretty easily.
- A night version would be sweet. Perhaps we can arrange something further down the track :)
dylan22
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Re: Moto City SX & Super Moto

Post by dylan22 »

Dude this is the most fun I've ever had playing MXS. This is a huge step in the right direction for this game, Loving it.
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Motoboss
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Re: Moto City SX & Super Moto

Post by Motoboss »

DJ99X wrote:Duuuuuude. This is awesome. Sickest feeling riding around the city. Awesome texturing. And I love doing burnouts :P

Couple of things:
- Some of the buildings intersect and flicker
- You should have extended the city out a bit further. You get too close to the low res border
- I know this isn't really your fault, but it would have been nice to have collisions on some of those objects
- Also, it would have been nice if those steel ramps were modelled, just for shaders sake. But really, that can be fixed when ground shaders come out pretty easily.
- A night version would be sweet. Perhaps we can arrange something further down the track :)
Thanks DJ
-Ya I tried to put the collision objects where they were needed on the tracks
-I was wanting to have the table and the jumps modeled but I hate bothering people and I figured getting the shp file right on them would of been a pain..So I just used decals
-A night version ? :shock: OMG this thing took me over 6 months lol, Im sick of looking at it ...haha but yes that is an awsome idea :D
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Twinky-Winky
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Re: Moto City SX & Super Moto

Post by Twinky-Winky »

The "siziku" and "kiwisaka" its not gonna be like "suzuki" and "kawasaki" ?
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Motoboss
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Re: Moto City SX & Super Moto

Post by Motoboss »

Twinky-Winky wrote:The "siziku" and "kiwisaka" its not gonna be like "suzuki" and "kawasaki" ?
:lol: Just havin a little fun...
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Twinky-Winky
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Re: Moto City SX & Super Moto

Post by Twinky-Winky »

Motoboss wrote:
Twinky-Winky wrote:The "siziku" and "kiwisaka" its not gonna be like "suzuki" and "kawasaki" ?
:lol: Just havin a little fun...
OKidookki :)
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Robert196
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Re: Moto City SX & Super Moto

Post by Robert196 »

Motoboss wrote:
Twinky-Winky wrote:The "siziku" and "kiwisaka" its not gonna be like "suzuki" and "kawasaki" ?
:lol: Just havin a little fun...
My favorate is the KTM-WTF. lol Great track once again Motoboss, had some fun on the stepup and the bowl.
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Twinky-Winky
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Re: Moto City SX & Super Moto

Post by Twinky-Winky »

Here is a picture of my Honda when it stop working :shock: :D

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KLJ#24
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Re: Moto City SX & Super Moto

Post by KLJ#24 »

Awesome tracks!

SX has so many diferent ways to do the rythem sections.
Supermoto track is hella fun! With the metal ramps and fences right up next to you on the track.

Just great!
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Brina927
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Re: Moto City SX & Super Moto

Post by Brina927 »

I've been looking forward to this track for so long :D It looks great!
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BrutalMX
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Re: Moto City SX & Super Moto

Post by BrutalMX »

Been working on my 1st track all this morning...and after looking at this preview pic it makes me not want to continue at all HAHA. Looks awesome Motoboss, bout to try it out!
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Juan357
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Re: Moto City SX & Super Moto

Post by Juan357 »

Good job motoboss , this track is awesome , amazing step-up! hahaa
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Motoboss
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Re: Moto City SX & Super Moto

Post by Motoboss »

BrutalMX wrote:Been working on my 1st track all this morning...and after looking at this preview pic it makes me not want to continue at all HAHA. Looks awesome Motoboss, bout to try it out!
No worries everyone started somewhere ,

Thanks for the comments guys. :D
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