MXS Mod 2012

Post about creating and skinning models here
ddmx
Posts: 5373
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

MXS Mod 2012

Post by ddmx »

Yo, I've got a new project on my hands ladies and gents, read on.
Abstract:
MXS Mod 2012 is, more so than anything else, an effort to unify artists and their work while making it extremely easy to download all the best skins of each year at one time. Annually, MXSM20XX will work to gather each new product from the big name brands and compile them all into one executable which will intuitively install all the skins in the proper location. MXSM2012 will also include an entire overhaul of the stock track textures, track objects, and rider/bike models. Below is a tentative list of features included in MXSM2012. I’m shooting for a release date of late 2nd quarter for MXSM2012. Subsequent years will depend heavily on product release dates. To summarize, on a clean MXS install, installing the 3 parts of MXSM2012 would get you up and running with all of the current 2012 models and skins, as well as a compilation of the best recommended tracks.

Installers
1. 2012 Gear and Rider/Helmet models
2. 2012 Bike Skins/Models
3. Stock Replacement Pack

MXSM2012
I. Stock Updates

a. Zzzu
i. Bike models
ii. Stock bike skins

b. Zzzx
i. rider model
ii. stock rider skins
iii. helmet model
iv. stock helmet skins
v. title image

c. zzzy
i. track textures

d. zzzz
i. track objects
ii. bike models
iii. bike skins

II. Gear
a. Fox
i. A1 LE 360 Enterprize

ii. A1 LE 360 Future

iii. 360
1. Future
a. R/Y
b. W/B
c. Bl/W

2. Enterprize
a. P/W
b. G/Bl

3. Flight
a. R/W
b. W/Bl
c. O/Bl
d. Y/B

4. Covert

5. Rockstar Fade

6. Rockstar Matte

iv. HC-180 Rockstar

b. Thor
i. Flux

1. Ripple

2. Smoke

3. Hombre

ii. Core
1. Volcum

2. Mod
a. Red
b. Yellow

3. Wedge
a. Blue
b. Orange

4. Refractor
a. Black
b. Red

5. Pro Circuit

6. Rockstar

iii. Phase
1. Spiral
a. Black
b. Blue
c. Orange
d. Red

2. Slab
a. Black
b. Green
c. Orange
d. Purple

3. Pro Circuit

4. Rockstar

iv. Phase Vented
1. Amazon
a. Blue
b. Red

c. Shift

i. Faction
1. Camo

2. Group S

3. Arcade

ii. Strike
1. Clone

2. Zero

iii. Assault

iv. Recon
1. Reed Replica

III. Other gear tba

IV. Bike Skins
a. tba

V. Tracks
a. tba
I've already talked with a few of the best we have here, and they're in! If you know you do good work, and would like to be involved in the project, pm me. I know at least a few of these skins have already been released and I'll be contacting those of you who have done them for your support.

Cheers,
David
BMXRedBullBMX
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Re: MXS Mod 2012

Post by BMXRedBullBMX »

Can't wait :)
KTM880
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Re: MXS Mod 2012

Post by KTM880 »

Sounds really good.
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Mikey
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Re: MXS Mod 2012

Post by Mikey »

Sounds fucking great Dave! Good luck with it all!
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haydugjr
Crushed Dissenter
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Re: MXS Mod 2012

Post by haydugjr »

Good luck with this! Sounds like a great idea.
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guibubba2
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Re: MXS Mod 2012

Post by guibubba2 »

Keep up! Awesome, good luck!
Image
T-RIDER
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Re: MXS Mod 2012

Post by T-RIDER »

I've got bases for both one defcon, trixle (ripper is done and released) gear and the shift strike range both are pretty much release ready as far as maps just gear designs and colour ways aren't done.
Image
ddmx
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Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: MXS Mod 2012

Post by ddmx »

T-RIDER wrote:I've got bases for both one defcon, trixle (ripper is done and released) gear and the shift strike range both are pretty much release ready as far as maps just gear designs and colour ways aren't done.
I was going to contact you. :wink:
---RiLeY---151---
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Location: Corona, CA

Re: MXS Mod 2012

Post by ---RiLeY---151--- »

Sounds Awesome!
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Mr.Two
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Re: MXS Mod 2012

Post by Mr.Two »

I'm in to help in any way I can. I've got a few things already done or in the works at the moment as well
Image
Motofinne #375
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Re: MXS Mod 2012

Post by Motofinne #375 »

Sounds really good!
p2sta
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Re: MXS Mod 2012

Post by p2sta »

count with my as well for sure ;)
rewrew421
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Re: MXS Mod 2012

Post by rewrew421 »

David, you finish this and I'll hire you free hookers for a year brother!

Hahaha good luck tho really, the one thang I hate most about mxs is I am so behind on models and such that it is impossible to have everyone skinned in game I've searched and searched but always get dead ends with most missing models hopefully this will be like a new begining!
D.Eckels #421 "The O-G"
magnusson
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Re: MXS Mod 2012

Post by magnusson »

i can help.
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ddmx
Posts: 5373
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: MXS Mod 2012

Post by ddmx »

Thanks for all the early support! If you haven't already, add me on msn ddmx488 @ hotmail.com
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