Hangtown 2011

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warrior462
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Re: Hangtown 2011

Post by warrior462 »

Brina927 wrote:This track is the definition of stupid. Sure, it looks pretty, but is absolutely no fun to ride on what so ever. Fun > Realism. The race here is gonna be torture..
Whoa, Brina, that's not allowed around here. I said the same thing right when it came out, in a much nicer way, and got raged at for it.
Phathry25
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Re: Hangtown 2011

Post by Phathry25 »

The issue isn't what you said, it's that you said it. Is it that hard to understand?

When you release Unadilla 2011, did I say anything in the thread? That's right, nothing nice to say, so I shut my trap.... Get the hint already.
760Liam
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Re: Hangtown 2011

Post by 760Liam »

Brina927 wrote:This track is the definition of stupid. Sure, it looks pretty, but is absolutely no fun to ride on what so ever. Fun > Realism. The race here is gonna be torture..
That was a little harsh Brina... I personally like this track alot, I love how hagg does his ruts, braking bumps, and scale. Can't wait for his other tracks like freestone!
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Brina927
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Re: Hangtown 2011

Post by Brina927 »

Justin653 wrote:
DJD wrote:I concur with her. All its needs is to be 5 - 10 ft wider, proper ruts built for mxs, and smooth all the nearly invisible square edge bumps/ruts

Then it would be epicness. This game is really difficult, it doesn't matter how long you've been playing or how skilled you are, this track makes you crash.

I try as hard as i can to ride smooth and consistent, but no matter how I try or what lines I take there always some tiny bump or rut that deflects my front wheel. (Usually results in a dirt sample)

I said this when the track first came out, haggavist is awesome for making these and I really appreciate his work, but this style track is not good for Mxs racing.

There's a reason JLV makes the supercross tracks oversimplified and 50% larger.

AMEN
Should have been the last post^
Let's hope Freestone is much better..
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Jones221
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Re: Hangtown 2011

Post by Jones221 »

I wish I felt this way when I had the beta... The more I play it, the more fucking pissed I get. Oh well, guess I'll go for the 20-20 tomorrow. Gotta score some points.
only one to win something real from the game!
DJ99X
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Re: Hangtown 2011

Post by DJ99X »

Phathry25 wrote:The issue isn't what you said, it's that you said it. Is it that hard to understand?

When you release Unadilla 2011, did I say anything in the thread? That's right, nothing nice to say, so I shut my trap.... Get the hint already.
What he said.
Plus, calling it 'the definition of stupid' is a dumbarse thing to say. Have a little respect for the guy who is pumping out most of the tracks for the series
Yamaha285
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Re: Hangtown 2011

Post by Yamaha285 »

I think this track looks good its real but to advanced for the game. I think the bumps are overkill by a mile and the paper thin ruts crammed with in a side bike length are worthless with other riders near. To me i see this track as a media track and not a racer friendly track. I love it but i am growing more and more over it.
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jlv
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Re: Hangtown 2011

Post by jlv »

Brina927 wrote:This track is the definition of stupid. Sure, it looks pretty, but is absolutely no fun to ride on what so ever. Fun > Realism. The race here is gonna be torture..
I like easy tracks for racing too, but throwing around comments like that is a good way to have no track whatsoever. Is it really that hard to be polite in your criticism?

The track is awesome for real men (tm). If only I were a real man...
DJD wrote:There's a reason JLV makes the supercross tracks oversimplified and 50% larger.
25% actually. 50% turns it into a truck track.
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AWood
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Re: Hangtown 2011

Post by AWood »

jlv wrote:
Brina927 wrote:This track is the definition of stupid. Sure, it looks pretty, but is absolutely no fun to ride on what so ever. Fun > Realism. The race here is gonna be torture..
I like easy tracks for racing too, but throwing around comments like that is a good way to have no track whatsoever. Is it really that hard to be polite in your criticism?

The track is awesome for real men (tm). If only I were a real man...
DJD wrote:There's a reason JLV makes the supercross tracks oversimplified and 50% larger.
25% actually. 50% turns it into a truck track.

Im a keyboard goon and sure its damn hard but i find it Fun as hell and easier than some nationals..
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Brina927
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Re: Hangtown 2011

Post by Brina927 »

So I can't say a track is bad now? Sure I was a little heated when I said it but I think this track is stupid, how is that harsh? It's stupid because it seems like a track more for looks then it is for an actual race. It's not like people don't express their hate of this track online. I just brought it to the forum for more attention. I didn't mean it personally towards hagg, but once I heard he was making Freestone too I freaked out, I don't want to have to suffer through this type of track again. DJ said what it needs exactly.
jlv wrote: Is it really that hard to be polite in your criticism?
Polite? Hah, like anyone on this forum is polite..
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ehm24
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Re: Hangtown 2011

Post by ehm24 »

You've been here for a while, step-up and be a role model
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jlv
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Re: Hangtown 2011

Post by jlv »

Brina927 wrote:Polite? Hah, like anyone on this forum is polite..
I think you'll find that there are polite people on this forum and that their opinions generally command the most respect too.
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Brina927
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Re: Hangtown 2011

Post by Brina927 »

ehm24 wrote:You've been here for a while, step-up and be a role model
Tried that, but all the douchebags on the forum made it pointless. Done being nice.
jlv wrote:
Brina927 wrote:Polite? Hah, like anyone on this forum is polite..
I think you'll find that there are polite people on this forum and that their opinions generally command the most respect too.
You're the only polite one I know. I have no reason to be, I'll be treated the same either way.
DJ99X wrote: the guy who is pumping out most of the tracks for the series
If that's the case then I sure hope he knows that this style of track is stupid.
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warrior462
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Re: Hangtown 2011

Post by warrior462 »

warrior462 wrote:Great work Haggqvist, your best track yet as far as I'm concerned, thanks for all the hard work. There are two little rideability issues I'd like to point out. The ruts are great and plentiful, but in some spots they are just too close together. There are some ruts on the disp which seem to serve no purpose other than knocking you over with the back side if you're just a hair too far inside of the next rut. In spots, they are so close together, you couldn't even use one to pass someone in the next without making contact, this is way too close and only detracts from the feel of the track. Another thing is I seem to keep finding sharp side edges to braking bumps, which you really can't see, but you hit them just right and all of a sudden without making a mistake, you're flipping out of control, which is frustrating. Excellent job on the track, keep 'em comin, and I hope you'll just give a quick thought to my suggestions to make your tracks just that much nicer.
Phathry25 wrote:The issue isn't what you said, it's that you said it. Is it that hard to understand?

When you release Unadilla 2011, did I say anything in the thread? That's right, nothing nice to say, so I shut my trap.... Get the hint already.
Really now? Nothing nice to say? Is constructive criticism really a crime around here? If so, how are things going to get any better?

If you weren't a fan of Unadilla, I would've loved to hear what you thought could make it better. In fact, I'd still love to hear it really. Otherwise, I'm not going to be able to make my next track any better.
jlv
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Re: Hangtown 2011

Post by jlv »

Brina927 wrote:You're the only polite one I know. I have no reason to be, I'll be treated the same either way.
When has haggqvist been anything but nice? I wish everyone on the forum was like him! Show a little respect for one of the best people on the forum!
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