All about making tracks for MX Simulator
jlv
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by jlv » Tue Jul 03, 2012 2:25 am
mbork-1 wrote: i run ati card HD4350 and i use pretty low ingame settings,verage is like minimum textures 6 geo 5...
You didn't say what CPU, but your system might just be too slow for this. Normally lots of stuff is cached for better performance but when the terrain is constantly changing it has to disregard the cached info much of the time. If you're running a low terrain texture detail you might get better speed with software terrain rendering.
SEAL5327 wrote: Tried everything suggested here so far with the latest snapshot and no erosion happens. :?
There were some exe's posted earlier in this thread. Should be version 2012-07-01.
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SEAL5327
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by SEAL5327 » Tue Jul 03, 2012 2:44 am
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barrington314
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by barrington314 » Tue Jul 03, 2012 3:33 am
hmmm. warriors unadilla would probably turn out sick with a bunch of erode laps. same with southwick
SEAL5327
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by SEAL5327 » Tue Jul 03, 2012 4:00 am
jlv , when are you going to add erode to multiplayer it would be sick and super hard.....
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jlv
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by jlv » Tue Jul 03, 2012 4:04 am
It's going to be a mess so I'm going to do some other stuff first.
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SEAL5327
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by SEAL5327 » Tue Jul 03, 2012 4:11 am
Yeah its a little crazy the bumps it produces but with some tender love and care, I think we can get it pretty spot on....
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Phathry25
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by Phathry25 » Tue Jul 03, 2012 4:22 am
SEAL5327 wrote: Yeah its a little crazy the bumps it produces but with some tender love and care, I think
we can get it pretty spot on....
Yea, for sure, you and JLV can totally work out the kinks together.
SEAL5327
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by SEAL5327 » Tue Jul 03, 2012 5:36 am
VIDEO
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by SEAL5327 » Tue Jul 03, 2012 6:01 am
Phat's favorite song!
VIDEO
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M.Aguilar
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by M.Aguilar » Tue Jul 03, 2012 8:41 am
@SEAL5327 What erode number this you use?
jlv
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by jlv » Wed Jul 04, 2012 1:46 am
Phathry25 wrote: SEAL5327 wrote: Yeah its a little crazy the bumps it produces but with some tender love and care, I think we can get it pretty spot on.... :mrgreen:
Yea, for sure, you and JLV can totally work out the kinks together. :roll:
Actually, I posted this in the hope that more testers might find better settings than I had. What do you guys think the defaults should be?
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frederick
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by frederick » Wed Jul 04, 2012 11:53 am
Finally got it to work, im not sure what I did wrong before though. Tried the default settings on locust,if it was a sandtrack it would be absolutley sick!
How do you get the shading to work? And how to do you create .bat files?
DJ99X
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by DJ99X » Wed Jul 04, 2012 12:17 pm
frederick
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by frederick » Wed Jul 04, 2012 12:28 pm
Y U SO MAD @ NUBS
Nvm I gooned up.
frederick
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by frederick » Wed Jul 04, 2012 12:30 pm
I say all the rF championship tracks should be made baby butt smooth, and then let the AI's have at it, and then we race