
Attacker: 2012 KTM 250sxf - RELEASE
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Re: Attacker: 2012 KTM 250sxf - RELEASE
Looks wayyy better than mine yours is sooo clean! 

cr500zd wrote:is there anyway that 500cc bikes will be put into the game?jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
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Re: Attacker: 2012 KTM 250sxf - RELEASE
I know, I fixed the norm before those screens were taken I think, but I need to fix it on the texture I guessOhagan75 wrote:loving that yamaha clutch cover haha.
looks sweet

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Re: Attacker: 2012 KTM 250sxf - RELEASE
CANT WAIT FOR THAT THING TO BE RELEASED!!!Stickerz wrote:
Railing ruts and nailing sluts.
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Re: Attacker: 2012 KTM 250sxf - RELEASE
Oh yeah you may need to get rid of the "Yamaha" written on the engine. 

cr500zd wrote:is there anyway that 500cc bikes will be put into the game?jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
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Re: Attacker: 2012 KTM 250sxf - RELEASE
I need your help guys...
I made a skin for this KTM and when I put it ingame, it doesn't work, I just see the "stock model" of the 350sxf. I mean, I can see the name of my bike in the select menu but on the track It doesn't work.
Everytime I use this KTM, on the top of the screen I read "warning: Can't load...a lot of jm files".
I named it: 350sxf-2012 KTM-xxxxxx.png, also the normal and specular maps: 350sxf-2012 KTM-xxxxxx_norm or _spec.png
The png file is exported with: AO, Adjustments, Shading, Graphics (the skin is done into this carpet), Lower Fork Tube, Plastics, Editable parts, general parts and the grey base, all of it activated. So wireframes, utilities, spec maps and normal maps are disabled in the main png file.
Could anybody help me please?
I made a skin for this KTM and when I put it ingame, it doesn't work, I just see the "stock model" of the 350sxf. I mean, I can see the name of my bike in the select menu but on the track It doesn't work.
Everytime I use this KTM, on the top of the screen I read "warning: Can't load...a lot of jm files".
I named it: 350sxf-2012 KTM-xxxxxx.png, also the normal and specular maps: 350sxf-2012 KTM-xxxxxx_norm or _spec.png
The png file is exported with: AO, Adjustments, Shading, Graphics (the skin is done into this carpet), Lower Fork Tube, Plastics, Editable parts, general parts and the grey base, all of it activated. So wireframes, utilities, spec maps and normal maps are disabled in the main png file.
Could anybody help me please?
2014: 11º MXSoN SPAIN - 8º MX1
2013: 10º MXSoN SPAIN - 6º MX3
2013: 1º Amateur World GP Series - Open
2012: 10º MXSoN SPAIN - 11º MX1

2013: 10º MXSoN SPAIN - 6º MX3
2013: 1º Amateur World GP Series - Open
2012: 10º MXSoN SPAIN - 11º MX1
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Re: Attacker: 2012 KTM 250sxf - RELEASE
Buff...I had it into the carpet, now it works. NoooobJTmoto wrote:Put the .jm's in your PF also.





Thanks mate

2014: 11º MXSoN SPAIN - 8º MX1
2013: 10º MXSoN SPAIN - 6º MX3
2013: 1º Amateur World GP Series - Open
2012: 10º MXSoN SPAIN - 11º MX1

2013: 10º MXSoN SPAIN - 6º MX3
2013: 1º Amateur World GP Series - Open
2012: 10º MXSoN SPAIN - 11º MX1
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Re: Attacker: 2012 KTM 250sxf - RELEASE
Someone had asked if the KTM model that team MotoOption is using has the same bugs as attackers original model.
The answer is no. The bike model was fixed by P2STA, but also the rider model we used is modified to line up properly with the bike model.
I'd have to get P2STA's permission before releasing it.
The answer is no. The bike model was fixed by P2STA, but also the rider model we used is modified to line up properly with the bike model.
I'd have to get P2STA's permission before releasing it.
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
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Re: Attacker: 2012 KTM 250sxf - RELEASE
open the .obj in blender and export the side plates as sidel playes .jm
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
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Re: Attacker: 2012 KTM 250sxf - RELEASE
And the front plate and make sure to join the both side plates
Hope this helps.

cr500zd wrote:is there anyway that 500cc bikes will be put into the game?jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
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Re: Attacker: 2012 KTM 250sxf - RELEASE
And the front plate and make sure to join the both side plates
Hope this helps.

cr500zd wrote:is there anyway that 500cc bikes will be put into the game?jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
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Re: Attacker: 2012 KTM 250sxf - RELEASE
this is my favourite model to use just so easy to use






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Re: Attacker: 2012 KTM 250sxf - RELEASE
Would you be able to pass me the .jms? I don't have blender and I have no idea how to use it 


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Re: Attacker: 2012 KTM 250sxf - RELEASE
there in the download