Forest Lodge Resort [RELEASED]

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mxrewind665
Posts: 2600
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Location: New England USA
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Forest Lodge Resort [RELEASED]

Post by mxrewind665 »

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Been working on this track for ages now. Took my time with everything. Timing gates only on mx but there are a PitBike, Mx,Sx,Ax and trails on it. Hope you enjoy.

Track Link-
http://www.mediafire.com/?xg9q2zewhnfqszv

HUGE thanks to:
Beta Testers-Scott S./Hunter R./Tyler C./Colin C./Tyler M./Gabe/Man the list goes on.
Decals-Jay (Aussie sx) Motoboss (Barcia's)
Objects-Motoboss, Dj99x, SMR 510RR, Checkerz
Anyone else I missed HUGE thanks.

PLEASE LEAVE FEEDBACK!
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Jake_182
Posts: 5
Joined: Wed Feb 20, 2013 9:36 pm
Team: Privateer | Pro Goon
Location: WA State

Re: Forest Lodge Resort [RELEASED]

Post by Jake_182 »

Mine showed up all white, like snow covered? Am I missing some objects? :(
MXTrent75287
Crushed Dissenter
Posts: 841
Joined: Mon Sep 10, 2012 5:02 pm
Location: Dallas, TX

Re: Forest Lodge Resort [RELEASED]

Post by MXTrent75287 »

make sure the track file(s) aren't in a subfolder.
FatTree25 wrote:Trent did say it best though.
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Jake_182
Posts: 5
Joined: Wed Feb 20, 2013 9:36 pm
Team: Privateer | Pro Goon
Location: WA State

Re: Forest Lodge Resort [RELEASED]

Post by Jake_182 »

I put the whole extracted folder into my program files for mx sim. I'm doing something wrong. I'm very new to this. just got the game a week ago.
mxrewind665
Posts: 2600
Joined: Sat Feb 12, 2011 4:12 pm
Team: FlowTech
Location: New England USA
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Re: Forest Lodge Resort [RELEASED]

Post by mxrewind665 »

Did you take the track out of the .rar file and drag it into your personal folder?
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cbrew772
Posts: 229
Joined: Sun Jul 15, 2012 2:19 am
Team: Brew Designs|

Re: Forest Lodge Resort [RELEASED]

Post by cbrew772 »

Very good! But a word of advice, if you are going to make a compound like this, dont put any starting gates, because then it always resets you! Other than that, good job! :D
MXTYSEN21 wrote:
cbrew772 wrote:Tysen!! Go show him up man :lol:
Im not a stock track hero haha. If he wants to get shown up then he needs to race an rf national. Yes, I went there :D
Stormz wrote:Hoffman pisses more excellence than you will ever hope to achieve, Blake curry, whoever you are
GustavoMX930'
Posts: 1962
Joined: Wed Jan 04, 2012 11:59 pm
Team: 2 good 4 a team

Re: Forest Lodge Resort [RELEASED]

Post by GustavoMX930' »

No me on the creditssss? :( sick track btww
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
mxrewind665
Posts: 2600
Joined: Sat Feb 12, 2011 4:12 pm
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Re: Forest Lodge Resort [RELEASED]

Post by mxrewind665 »

MAN I FORGOT GUSTAVO BETA TESTER AND A HALF!!!!
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GustavoMX930'
Posts: 1962
Joined: Wed Jan 04, 2012 11:59 pm
Team: 2 good 4 a team

Re: Forest Lodge Resort [RELEASED]

Post by GustavoMX930' »

mxrewind665 wrote:MAN I FORGOT GUSTAVO BETA TESTER AND A HALF!!!!
:D i'm happy now
jlv wrote:
Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
Because he didn't come in here and confess like an idiot.
FALETTI480
Posts: 894
Joined: Fri Aug 17, 2012 6:43 am
Team: | POGO |
Location: AMERICA

Re: Forest Lodge Resort [RELEASED]

Post by FALETTI480 »

love the track man!
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TheReal78
Crushed Dissenter
Posts: 284
Joined: Fri Dec 14, 2012 1:24 am

Re: Forest Lodge Resort [RELEASED]

Post by TheReal78 »

Forgot me once again... :(
I miss posting :(
Finny
Posts: 20
Joined: Thu Dec 13, 2012 6:06 pm
Team: Privateer

Re: Forest Lodge Resort [RELEASED]

Post by Finny »

Is there anyway to get it to run better on a not so good computer? It lags like crazy on mine. Can I just delete some of the objects or something?
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mxrewind665
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Re: Forest Lodge Resort [RELEASED]

Post by mxrewind665 »

TheReal78 wrote:Forgot me once again... :(
Man sooo many people beta test this track I forgot who did and didn't my bad man. :oops:
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Ohagan75
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Re: Forest Lodge Resort [RELEASED]

Post by Ohagan75 »

not really a fan of the track.
it was to slippery IMO and on some of the jumps there was barely any transition to them
also whats with the white fade to all the objects at a distance?
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mxrewind665
Posts: 2600
Joined: Sat Feb 12, 2011 4:12 pm
Team: FlowTech
Location: New England USA
Contact:

Re: Forest Lodge Resort [RELEASED]

Post by mxrewind665 »

Ohagan75 wrote:not really a fan of the track.
it was to slippery IMO and on some of the jumps there was barely any transition to them
also whats with the white fade to all the objects at a distance?
Yeah I feel ya. The white is fog from motoboss's skybox.
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