[Release] 2013 Custom Motorex KTM + Custom KTM

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juniormx11
Posts: 133
Joined: Thu Jul 05, 2012 11:27 am
Team: RockyMountainATV/Mc

[Release] 2013 Custom Motorex KTM + Custom KTM

Post by juniormx11 »

Image

A custom graphics kit i decided to make a while back, finally got around to getting a render done and get it all together !

PACK INCLUDES:
2013 Motorex KTM 250sxf - Black Plate
2013 Custom KTM 250sxf - Black Plate

2013 Motorex KTM 450sxf - White Plate
2013 Custom KTM 450sxf - White Plate

all jm. files included also!

download link: http://www.mediafire.com/?iw8q4q1bler4lu8

credit;
2013 KTM Model: Attacker (Ramon Brand)
Render: MR75
StevoKtm: Akrapovic Pipe
community for feedback and advice
and also anyone else i forgot :)

if any trouble with the saf'ed file, let me know and ill give an alternative link :)

enjoy
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BGnastyy905
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Location: Southern CA
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Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by BGnastyy905 »

The bikes look awesome in game! But one complaint... Since I play in 1st person, it was the first thing I saw. The little note you put on the bar pad, you spelled *Consistent* and *Concentrate* wrong.
@taggerdesigns #ScreamingCreative
BGnastyy905
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Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by BGnastyy905 »

DP- A couple other things to note too, on the Motorex bikes You have a Pro Circuit decal on the back fender, and the bikes have Akrapovic pipes on them. And the bars are Renthal's, but you have a Pro Taper bar pad and a Pro Taper decal on the back fender as well.
@taggerdesigns #ScreamingCreative
Kembo693
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Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by Kembo693 »

Looking pretty good. Any chance getting these on SX250 and SX125?
mxsisboss
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Joined: Mon Feb 06, 2012 6:11 pm

Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by mxsisboss »

Thank you!
cr500zd wrote:is there anyway that 500cc bikes will be put into the game?
jlv wrote:I'd say it will definitely happen at some point. Not any time soon though.
juniormx11
Posts: 133
Joined: Thu Jul 05, 2012 11:27 am
Team: RockyMountainATV/Mc

Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by juniormx11 »

thanks for the feed back!

if i could get onto whoever made the 2 stroke engines and could give me the jm. files, id transfer to 125 and 250 2 strokes.

and i didnt make the barpad, the bars and i think you should check again with the "procircuit" logo on the fender, i replicated my friends GMR Motorex KTM Team logos so i highly doubt i would place a procircuit logo on the fender
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juniormx11
Posts: 133
Joined: Thu Jul 05, 2012 11:27 am
Team: RockyMountainATV/Mc

Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by juniormx11 »

correction...
i did place a pro circuit logo on the rear fender, i guess it was supposed to be refering to the pro circuit suspension on the forks but i never got around to that.. completely forgot about changing the race tech fork graphics :/
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Jre
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Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by Jre »

The inner faces of the shrouds has flipped normals, they aren't showing. Other than that good work.
juniormx11
Posts: 133
Joined: Thu Jul 05, 2012 11:27 am
Team: RockyMountainATV/Mc

Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by juniormx11 »

Thankyo Jre, im not too familiar with normal maps or spec maps so i just used the original/stock normal and spec maps :/
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Jre
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Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by Jre »

Yeah I mean the problem is in jm's. OR it can be on the skin if you removed the skin on that part accidentally.
Anyway the normal and spec map doesn't cause that so they're fine. Normals and normal map is not the same thing even though it's used to say like this here.
juniormx11
Posts: 133
Joined: Thu Jul 05, 2012 11:27 am
Team: RockyMountainATV/Mc

Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by juniormx11 »

oh okay, i have a little bit better understanding of it now :)
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juniormx11
Posts: 133
Joined: Thu Jul 05, 2012 11:27 am
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Re: [Release] 2013 Custom Motorex KTM + Custom KTM

Post by juniormx11 »

215 Downloads, not bad so far :)
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