fmx paradise
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fmx paradise
Hey worked bit more with the fmx track not cool textures but i think this track is pretty fun just to be riding around doing some flips and stuff..
hopefully you try it out and let me know what you think.
There is lots of different lines and crappy speed and style track and you can transfer many jumps.
hopefully you like it
track link http://www.mediafire.com/?so3shtxggltukc6
hopefully you try it out and let me know what you think.
There is lots of different lines and crappy speed and style track and you can transfer many jumps.
hopefully you like it
track link http://www.mediafire.com/?so3shtxggltukc6
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Re: fmx paradise
siiiiiiiiiiiiiiiiiiiick
jlv wrote:Because he didn't come in here and confess like an idiot.Rush wrote:Why was UID 12235 not banned as well? he was doing the same thing.
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Re: fmx paradise
So fun to mess around on! If the dirt wasn't so spotty looking, I think it would be a lot more appealing and make it easier to find where to go. Still good though!
@taggerdesigns #ScreamingCreative
Re: fmx paradise
Ramps For Days
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Re: fmx paradise
This looks like something that would be in the Saw movies. If scares me.
Aaron Boulger #116
Career Accomplishments:
Ate 3 tacos simultaneously
Almost won a race on 07
Made a successful batch of mac n cheese
Career Accomplishments:
Ate 3 tacos simultaneously
Almost won a race on 07
Made a successful batch of mac n cheese
jlv wrote:WTF!!!! I barely touched him!!!jlv wrote:I've banned UID 1 for one day. Next time will be a week.
Re: fmx paradise
darnified wrote:Swag, kush, purp, purp!
Re: fmx paradise
the track rocks
Re: fmx paradise
I enjoy tracks like this. Your last track was pretty fun. You have a lot of creativity. It just seems like a lot of your jumps don't have enough pop to them. There is a huge run up to them and then they throw you far in distance but not very floats. It wouldn't be bad but your landings are too steep. There is absolutely no room for error on the jumps so it kind of takes the fun out of it. I think if you focused on a smaller area and got jumps that flowed well together with nice landing you could really be on to something. Your track is still fun don't get me wrong. Just takes a really long time to find the flow on it. Then it is hard to throw whips and flips consistently in a fun way. Keep at it man!
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Re: fmx paradise
Hey thanks to all was suprised to see so much good feedback thanks again
Hey Jbob23
Thanks i see what you mean. But ill try to explain why the jumps are the way they are haha
So i do ride fmx myself and i tried to do a jump and landing that would "feel" like i am hitting 8m radius ramp at 20m/65ft so thats where it started.
So finally i got the gap and ramp size somewhat sorted out and the landing was too mellow and it was just too easy. so i made landings steeper so you need to time those like in real life and to me it feels pretty much the same hearing the bike and i know if im going to hit the landing. Most of the jumps are trying to be aussie comp ramps at 75ft and 8m at 65ft and 3rd gear ramps around 100ft mark but yeah there is some jumps that arent exactly that
but anyways i can pretty much hit the landing smooth as butter everytime its not super easy but for me it keeps it fun
and i can do decent whips of jumps and flipping is easy i just lean back at right time and go through the gears i dont need to clutch it and it flips really nice without clutch.
Try playing it on a 250 2 smoke for me it works so good on that track i have problems on a 450 on that track
Not bashing on you i appreciate your feedback hopefully this helps you
and thanks to you all again.
post some video of you tricking that map out?
and let me know if you think its too hard
I enjoy tracks like this. Your last track was pretty fun. You have a lot of creativity. It just seems like a lot of your jumps don't have enough pop to them. There is a huge run up to them and then they throw you far in distance but not very floats. It wouldn't be bad but your landings are too steep. There is absolutely no room for error on the jumps so it kind of takes the fun out of it. I think if you focused on a smaller area and got jumps that flowed well together with nice landing you could really be on to something. Your track is still fun don't get me wrong. Just takes a really long time to find the flow on it. Then it is hard to throw whips and flips consistently in a fun way. Keep at it man!
Hey Jbob23
Thanks i see what you mean. But ill try to explain why the jumps are the way they are haha
So i do ride fmx myself and i tried to do a jump and landing that would "feel" like i am hitting 8m radius ramp at 20m/65ft so thats where it started.
So finally i got the gap and ramp size somewhat sorted out and the landing was too mellow and it was just too easy. so i made landings steeper so you need to time those like in real life and to me it feels pretty much the same hearing the bike and i know if im going to hit the landing. Most of the jumps are trying to be aussie comp ramps at 75ft and 8m at 65ft and 3rd gear ramps around 100ft mark but yeah there is some jumps that arent exactly that
but anyways i can pretty much hit the landing smooth as butter everytime its not super easy but for me it keeps it fun
and i can do decent whips of jumps and flipping is easy i just lean back at right time and go through the gears i dont need to clutch it and it flips really nice without clutch.
Try playing it on a 250 2 smoke for me it works so good on that track i have problems on a 450 on that track
Not bashing on you i appreciate your feedback hopefully this helps you
and thanks to you all again.
post some video of you tricking that map out?
and let me know if you think its too hard
I enjoy tracks like this. Your last track was pretty fun. You have a lot of creativity. It just seems like a lot of your jumps don't have enough pop to them. There is a huge run up to them and then they throw you far in distance but not very floats. It wouldn't be bad but your landings are too steep. There is absolutely no room for error on the jumps so it kind of takes the fun out of it. I think if you focused on a smaller area and got jumps that flowed well together with nice landing you could really be on to something. Your track is still fun don't get me wrong. Just takes a really long time to find the flow on it. Then it is hard to throw whips and flips consistently in a fun way. Keep at it man!
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Re: fmx paradise
let me know if you need help with decals and statues, other then that looks pretty decent
Re: fmx paradise
Thanks I sure do need some help with those I cant figure out how to add and move those and so on I need to get better computer too i think my game starts to lag always when track looks goodMotardMatt220 wrote:let me know if you need help with decals and statues, other then that looks pretty decent