Prerelease 3 is out
Prerelease 3 is out
http://mxsimulator.com/download.html
I'd like to know what you guys think of the arcade physics. I've tried to balance it so they are pretty close to the regular physics speed-wise. Hopefully jump spacing for arcade vs real physics should be pretty close, so most tracks will play equally well in both modes.
I'd like to know what you guys think of the arcade physics. I've tried to balance it so they are pretty close to the regular physics speed-wise. Hopefully jump spacing for arcade vs real physics should be pretty close, so most tracks will play equally well in both modes.
awesome downloading now.
Alright this is what I think...
I won my first race!
I personally like it more than the sim physics. The brakes in antilock mode need to be more sensitive. I found myself overshooting all the berms. I do however like the "washout" effect when the brakes are normal. The rider is to "rigid" in my opinion in the air. I would like to see the rear end come around if possible. Another feature that would be nice is being able to lean forward r backward in the air, not with panic rev or brakes but by shifting the rider on the bike.
I do like the "slippery" feeling coming out of turns however, the bike and rider seem to stay at a angle(not straight with the track) at times. not a real big deal but I noticed it.
These physics give a brand new feel, I believe you are on the right path here.
Thanks for your hardwork, I REALLY appreciate it.
HAPPY NEW YEAR TO EVERYONE!!!!!
toad.
Alright this is what I think...
I won my first race!
I personally like it more than the sim physics. The brakes in antilock mode need to be more sensitive. I found myself overshooting all the berms. I do however like the "washout" effect when the brakes are normal. The rider is to "rigid" in my opinion in the air. I would like to see the rear end come around if possible. Another feature that would be nice is being able to lean forward r backward in the air, not with panic rev or brakes but by shifting the rider on the bike.
I do like the "slippery" feeling coming out of turns however, the bike and rider seem to stay at a angle(not straight with the track) at times. not a real big deal but I noticed it.
These physics give a brand new feel, I believe you are on the right path here.
Thanks for your hardwork, I REALLY appreciate it.
HAPPY NEW YEAR TO EVERYONE!!!!!
toad.
Last edited by toadsix on Mon Dec 31, 2007 10:47 pm, edited 1 time in total.
Fun version!
Hi, i found a game named MX Simulator on a German Site, just wondering if that is this game?? Or where can i buy this game, when its released of course? Is it here or at some other site? Love the game, ive waited for such a realistic game for years. Im really impressed!!
Re: Prerelease 3 is out
When will we can download the next update?
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[MO'TARDS] - MX Simulator Team
supermoto - freeride - stunting - enduro
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We are searching members!
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Re: Prerelease 3 is out
You're kidding right?MX_Gh0ST wrote:When will we can download the next update?
BEST PLACE ON EARTH? Matt James: Out of Vanderlees blast zone
WORST PLACE ON EARTH? Matt James: In his blast zone
WORST PLACE ON EARTH? Matt James: In his blast zone
Fro wrote:Morin is right.
T-RIDER wrote:i turned my bars this weekend... shit myself and turned em back staight away.