Hi guys,
Here is my new track, Farwest Theory. At start, the sand dunes was "hard built", but the high number of details of the ground made lag some players with powerless configuration.
To solve the problem, I used a giant decal instead of detailed ground.
Let me know what do you think about the track, textures and environment.
Link : http://www.mediafire.com/download/zn61d ... theory.rar
Map : http://www.mediafire.com/download/qv0lc ... ry.map.rar
Farwest Theory
Forum rules
If your topic doesn't contain a track link, this is the wrong place to post it.
If your topic doesn't contain a track link, this is the wrong place to post it.
-
- Posts: 261
- Joined: Thu Sep 13, 2012 5:49 pm
- Team: MXS-Concept.com
- Location: Switzerland
- Contact:
Farwest Theory
Niko | Mouk Lab | Admin of MXS-Concept // MyMXB // MXBikes-Shop // among others. | YouTube
-
- Posts: 616
- Joined: Sat Feb 11, 2012 4:00 pm
- Location: Belgium
Re: Farwest Theory
Looks sick downloading now... But why the hell is the map in a seperate download
-
- Posts: 616
- Joined: Sat Feb 11, 2012 4:00 pm
- Location: Belgium
Re: Farwest Theory
DP: The map is useless because the track itself is a .saf file
-
- Posts: 894
- Joined: Fri Aug 17, 2012 6:43 am
- Team: | POGO |
- Location: AMERICA
Re: Farwest Theory
Your comments are pretty much useless IMO
Start the track on timetrail, and make sure you cross the finishline so the game save the "lastlap" ghost. Exit the game and then go to your personal folder and find the folder for the track where you can paste the map on
Start the track on timetrail, and make sure you cross the finishline so the game save the "lastlap" ghost. Exit the game and then go to your personal folder and find the folder for the track where you can paste the map on
-
- Posts: 261
- Joined: Thu Sep 13, 2012 5:49 pm
- Team: MXS-Concept.com
- Location: Switzerland
- Contact:
Re: Farwest Theory
Just extract and put the folder in your personal folder.YzJarne_196 wrote:DP: The map is useless because the track itself is a .saf file
Because we did the round 3 of our MXS-Concept championship on this track last friday and I forgot the map, so I added it after. SorryYzJarne_196 wrote:Looks sick downloading now... But why the hell is the map in a seperate download
Thank youFALETTI480 wrote: sick track man... really love the jumps and layout. great job!
Niko | Mouk Lab | Admin of MXS-Concept // MyMXB // MXBikes-Shop // among others. | YouTube