[RELEASE] 2014 Answer Alpha PSD

Post about creating and skinning models here
WellsMX524
Posts: 2106
Joined: Sun Feb 05, 2012 7:23 am
Team: Aspect Visual Co.
Location: Illinois/Wisconsin

[RELEASE] 2014 Answer Alpha PSD

Post by WellsMX524 »

Merry Christmas everyone,

Image

Before I start writing this, I'd like to state that I DID NOT MAKE THIS GEAR. It was made for me by Leopold Gorin for my birthday. Since then, I've joined a different team that is using a different brand of gear, and I no longer have use for this gear. It would be selfish for me to keep it around, and since it's Christmas, I am in a giving mood.

So with without further adieu, here is the link for the PSD.

If you are using this gear for a team, please include all credits to Leopold Gorin for the gear, do not thank me for it. He's an awesome guy and an amazing creator, and deserves all the credit for the time he took to make this. Please enjoy, and Merry Christmas.
>>>>>LINK<<<<<
honda boy 326
Crushed Dissenter
Posts: 1354
Joined: Wed Aug 31, 2011 4:09 pm
Team: Not even mad JLV.

Re: [RELEASE] 2014 Answer Alpha PSD

Post by honda boy 326 »

Looks sick! Thanks Neal and Leopold!
BEST PLACE ON EARTH? Matt James: Out of Vanderlees blast zone
WORST PLACE ON EARTH? Matt James: In his blast zone
Fro wrote:Morin is right.
T-RIDER wrote:i turned my bars this weekend... shit myself and turned em back staight away.
BraapBraap
Posts: 350
Joined: Sun Sep 18, 2011 7:04 pm

Re: [RELEASE] 2014 Answer Alpha PSD

Post by BraapBraap »

Sick, thanks.
Will Johns | Privateer
Jeremy150
Posts: 3339
Joined: Mon Jul 30, 2012 9:56 am
Team: MV Films

Re: [RELEASE] 2014 Answer Alpha PSD

Post by Jeremy150 »

Right on dude, cool thing to do. Merry Christmas guys!
Image
iNoScope
Posts: 1292
Joined: Wed Jul 24, 2013 12:10 am
Location: Ontario, Canada

Re: [RELEASE] 2014 Answer Alpha PSD

Post by iNoScope »

Awesome man. Merry Chirstmas everybody.
Image
JGeorge22
Crushed Dissenter
Posts: 504
Joined: Thu Aug 15, 2013 4:16 am
Team: Bad Bitches

Re: [RELEASE] 2014 Answer Alpha PSD

Post by JGeorge22 »

Looking good
m121c
Posts: 3056
Joined: Sun Feb 27, 2011 5:36 am
Location: Iowa

Re: [RELEASE] 2014 Answer Alpha PSD

Post by m121c »

Thanks for this Merry Christmas! Leopold the gear looks really good, but your normal maps are inverted, just go into the channels and invert the Red and Green channel by selecting them and pressing CTRL+i. Also when you put normal map layers over each other don't used overlay as a blend mode, use hard light. When you set it to overlay the layer that you have going over top of the other normal map will only go as "high" as the layer underneath it, same as low. Anything past those boundaries is all the same height as it maximum and minimum of the layer underneath if that makes sense. Also when you are done with the norm make a copy of all the layers and merge them, then run them back through the filter and hit "re-normalize normal map", I'm not sure if the game does it on its own or not but it's better to be safe and just do it photoshop. Just a few tips, the gear looks nice though, good job!
AuTo MaTik
Posts: 1611
Joined: Thu Nov 24, 2011 6:21 pm
Team: SYS
Location: Waukesha, WI

Re: [RELEASE] 2014 Answer Alpha PSD

Post by AuTo MaTik »

I love you.
I'm washed.
Nick#126
Posts: 1067
Joined: Wed Feb 08, 2012 7:14 pm
Team: Privateer
Location: Veldhoven, The Netherlands
Contact:

Re: [RELEASE] 2014 Answer Alpha PSD

Post by Nick#126 »

Lookin awesome ! Thanks a lot !
Nick van Gerwen
Image
Burke318
Crushed Dissenter
Posts: 230
Joined: Wed Sep 18, 2013 10:42 pm
Team: Privateer

Re: [RELEASE] 2014 Answer Alpha PSD

Post by Burke318 »

thanks a ton dude!
dani22
Posts: 1077
Joined: Thu Feb 25, 2010 9:40 pm
Location: SPAIN
Contact:

Re: [RELEASE] 2014 Answer Alpha PSD

Post by dani22 »

Thanks a lot dude! it looks great!
M@xTizZz
Posts: 2753
Joined: Wed Jan 25, 2012 4:20 pm
Team: TizZy-Design
Location: France

Re: [RELEASE] 2014 Answer Alpha PSD

Post by M@xTizZz »

another amazing work by l2op!
Maxime Tison
I AM NOT MXSEMF Official admin ANYMORE | PLEASE DO NOT CONTACT ME ABOUT MXSEMF
J.Neff
Posts: 114
Joined: Sat Sep 22, 2012 1:56 am
Team: The Money Team
Location: SoCal

Re: [RELEASE] 2014 Answer Alpha PSD

Post by J.Neff »

sick as
MX Disign'S wrote:Hello to sadden but I do not have him to ripper I have to find Template on puremxs thus I do not have him to ripper
We're all just people with no fucks to give, let's be real.
L2op
Posts: 84
Joined: Mon Jun 13, 2011 10:01 am
Team: quoi
Location: Belgium

Re: [RELEASE] 2014 Answer Alpha PSD

Post by L2op »

And i'm glad that you guys like it, ! :D You had a great idea by release that gear that was not used Neal !

And m121c, thanks for the tips, will try to do all of that on my next gears ! But the thing is, that i can't test them in game to see if they look good or not, my pc wont run all those shader things, when i'm in High Detail, the 2 thing for shaders are red and it says that i can't run them..So yea, that's one of the reason why my norms are that bad, i can't see what they look like and it's not really easy to tell only by the look on photoshop...
But thank you for those tips again, means a lot to be corrected by someone like you.
Image

Hail iz me, me
VanVliet#4
Posts: 58
Joined: Tue Sep 11, 2012 6:46 am
Team: privateer
Location: melbourne, australia

Re: [RELEASE] 2014 Answer Alpha PSD

Post by VanVliet#4 »

do you have to name it anything when saving it as a png to get it in the game
Post Reply