Post anything about MX Simulator here. Please. I'm begging you.
HondaRider746
Posts: 498 Joined: Thu Feb 09, 2012 9:59 pm
Team: Motosport.com
Location: Arizona
Post
by HondaRider746 » Sat Feb 22, 2014 5:16 am
Yay we can use knockouts now! I'm curious to see how people use it online, thanks JLV!
Ronny_Rocket
Crushed Dissenter
Posts: 969 Joined: Thu Jan 03, 2013 7:21 pm
Team: #UNBANOSweg
Location: England
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by Ronny_Rocket » Sun Feb 23, 2014 1:28 am
Sweet, thanks jlv
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nioubie
Posts: 1107 Joined: Fri Jun 22, 2012 1:48 pm
Team: *eMc*
Location: France
Contact:
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by nioubie » Mon Feb 24, 2014 12:01 pm
jlv wrote: Changes:
Added --address option to bind to a specific IP address.
what does it means ? did read that : Set the address that mxserver binds to. Default is any incoming address.
but doesn't really understand.
jlv
Site Admin
Posts: 14930 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:
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by jlv » Tue Feb 25, 2014 12:59 am
It's for people who have multiple external IP addresses. You'd use that option to make separate servers for each IP.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
btrill135
Posts: 95 Joined: Tue Feb 18, 2014 11:04 am
Team: Privateer
Location: Tennessee
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by btrill135 » Thu Feb 27, 2014 2:20 am
Very new to the game and all this stuff but i just got the server and the walk through and read me file were very helpful and this is a sweet addition.I had a few people say they couldn't connect so i open/forward my ports should that do the trick? they haven't tried getting in since so i was just curious. Thanks for the help
yzmxer608
Posts: 15352 Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A
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by yzmxer608 » Fri Feb 28, 2014 3:16 am
It normally solves the problem, yes.
TeamHavocRacing wrote: If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
btrill135
Posts: 95 Joined: Tue Feb 18, 2014 11:04 am
Team: Privateer
Location: Tennessee
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by btrill135 » Fri Feb 28, 2014 4:11 pm
I had a problem last night when I got on my server I had myself and two others in lobby and whenever I was on server the bikes moved almost in slow motion. When I left the other two could ride no problem. However if I left to a public server with close to thirty riders there was no problems at all. I have previously rode on my server with another guy with no problems. any thoughts or ideas?
jlv
Site Admin
Posts: 14930 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:
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by jlv » Fri Feb 28, 2014 11:44 pm
Raise the priority for the mxserver process.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
btrill135
Posts: 95 Joined: Tue Feb 18, 2014 11:04 am
Team: Privateer
Location: Tennessee
Post
by btrill135 » Sat Mar 01, 2014 5:02 pm
jlv wrote: Raise the priority for the mxserver process.
I'm a computer noob. How would i go about doing that?
nioubie
Posts: 1107 Joined: Fri Jun 22, 2012 1:48 pm
Team: *eMc*
Location: France
Contact:
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by nioubie » Sat Mar 01, 2014 5:26 pm
btrill135 wrote: jlv wrote: Raise the priority for the mxserver process.
I'm a computer noob. How would i go about doing that?
ctrl alt supp - open task manager - right click on mxserver - define priority
Paulo#33
Posts: 370 Joined: Mon Nov 14, 2011 11:33 pm
Team: Me and God
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by Paulo#33 » Mon Mar 17, 2014 2:23 am
Colored Broadcast message ? How to do it ?
And automatic broadast message ? Its possible ?
jlv
Site Admin
Posts: 14930 Joined: Fri Nov 02, 2007 5:39 am
Team: No Frills Racing
Contact:
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by jlv » Mon Mar 17, 2014 2:54 am
It uses ANSI color codes. It also has to be in a script. There's an example
here .
For automatic messages you can use the "at" command to schedule them.
Josh Vanderhoof
Sole Proprietor
jlv@mxsimulator.com
If you email, put "MX Simulator" in the subject to make sure it gets through my spam filter.
joey_2-fitty
Posts: 129 Joined: Fri Jan 10, 2014 12:26 am
Team: Privateer
Post
by joey_2-fitty » Wed Dec 24, 2014 3:31 am
for some reason it wont let me add track in server in game
i will type
server,addtrack 0 5 100 2013.motosport.rf.national.rd06.southwick
and get "2013.motosport.rf.national.rd06.southwick" is not a valid track info file, i have it in my track info folder properly, what am i doing wrong?