The SplitFire Compound

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ryanmx25
Posts: 1213
Joined: Mon Mar 07, 2011 12:16 am
Location: ohio

The SplitFire Compound

Post by ryanmx25 »

Image

Thanks to
Korey Boddington: MX track base and more, placing most the decals.
Andy Hack: Objects and stuff
piista,dj, ddmx, haggqvist motoboss, Checkerz, yfmx, sky and anyone else for decals, objects, or skyboxes
jlv

Includes a 3 min long MX track, sand track, and a SX track.
http://www.mediafire.com/download/9fs4z ... mpound.zip
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Scotty226
Posts: 2225
Joined: Wed Feb 29, 2012 7:28 am
Team: Crisp Graphics
Location: Sydney

Re: The SplitFire Compound

Post by Scotty226 »

Mmmmmiiiiiiiiiiiiiinnt
Image
0 | 1 | 0 | 4
2014 Loretta Lynns 250 Pro Sport 2nd
sol721
Posts: 326
Joined: Thu May 01, 2014 6:47 pm
Team: Fak u
Location: Wigan, England

Re: The SplitFire Compound

Post by sol721 »

best thing everr, you da best
slowngreen
Posts: 907
Joined: Mon Sep 02, 2013 6:18 pm
Team: MotoPin Racing
Location: idaho

Re: The SplitFire Compound

Post by slowngreen »

Honestly for me your tracks have been the most fun tracks Ive ever played on MX Sim. EXTREMELY fun! They have "tech" but are very high speed, perfect traction, TONS of floating jumps. 100% perfect in my opinion. Not stuck on being to realistic or not being realistic enough, just right.
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BraapBraap
Posts: 350
Joined: Sun Sep 18, 2011 7:04 pm

Re: The SplitFire Compound

Post by BraapBraap »

Yassss
Will Johns | Privateer
model_90
Posts: 1051
Joined: Tue Jul 15, 2014 11:22 pm
Team: Heemlock

Re: The SplitFire Compound

Post by model_90 »

looks sick!!! cant wait to try it out
Peters as sharp as a mouse dick-Ol' PizzaChet
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tycast582
Posts: 6
Joined: Fri Nov 01, 2013 2:45 am
Team: Next Level Racing

Re: The SplitFire Compound

Post by tycast582 »

so I downloaded the track and none of the textures showed up
bishop121
Posts: 305
Joined: Sun Jul 24, 2011 4:47 pm
Team: lucas oil racing
Location: norco

Re: The SplitFire Compound

Post by bishop121 »

bump
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