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BGnastyy905
Posts: 676 Joined: Wed Mar 21, 2012 3:14 am
Team: Tagger Designs
Location: Southern CA
Contact:
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by BGnastyy905 » Fri Oct 10, 2014 9:49 pm
Awesome work
@taggerdesigns #ScreamingCreative
jox72
Posts: 269 Joined: Mon Apr 02, 2012 5:40 pm
Location: Sweden
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by jox72 » Fri Oct 10, 2014 10:21 pm
Sick looking bike!
There is no swingarm though. Is it possible for you to put it on the yz250f(2009) dyno as well? Would be much appreciated
jox72
Posts: 269 Joined: Mon Apr 02, 2012 5:40 pm
Location: Sweden
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by jox72 » Sun Oct 12, 2014 6:19 pm
Awesome! Thanks a lot
Ddavis
Posts: 17985 Joined: Wed Sep 28, 2011 1:02 am
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by Ddavis » Sun Oct 12, 2014 11:41 pm
Sick thanks
Wahlamt
Posts: 7956 Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
Contact:
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by Wahlamt » Sun Oct 12, 2014 11:42 pm
suddenly I find myself sitting here with no pants...
SCOTTFMX14
Posts: 135 Joined: Sun Apr 21, 2013 1:04 pm
Team: Night Riders Racing
Contact:
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by SCOTTFMX14 » Mon Oct 13, 2014 9:13 pm
great job man !
Thanks
sykoz
Posts: 88 Joined: Thu Dec 29, 2011 8:23 pm
Team: Privateer
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by sykoz » Thu Oct 30, 2014 6:51 pm
Really great job thanks a lot. Using it right now
J-P Emond #489
PONZA77
Posts: 561 Joined: Mon Feb 27, 2012 8:20 pm
Team: AMJ Graphixx
Location: Belgium
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by PONZA77 » Fri Oct 31, 2014 4:49 pm
clean work Seb ! Thanks !
aeffertz
Posts: 4039 Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin
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by aeffertz » Tue Nov 04, 2014 10:38 pm
Thanks for the skin, it looks great. Is there a template for this yet?
Sebastien COUSSET
Posts: 49 Joined: Thu May 16, 2013 4:31 pm
Location: FRANCE
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by Sebastien COUSSET » Sun Nov 16, 2014 9:54 am
Thank you guys. Soon for mx simulator community, the template of these bikes will be available (with norm and spec) and a 3dsmax scene in a few weeks ...
aeffertz
Posts: 4039 Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin
Post
by aeffertz » Mon Nov 17, 2014 6:22 pm
Sebastien COUSSET wrote: Thank you guys. Soon for mx simulator community, the template of these bikes will be available (with norm and spec) and a 3dsmax scene in a few weeks ...
Awesome, thanks!