Upcoming Skins and Shader Maps #2
Re: Upcoming Skins and Shader Maps #2
DISCORD: Dudumx94 #9815
4th 2012 Rf Motooption Supercross Series (west) (got some wins) | 2nd Shootout Rf Motooption Supercross series | 1st overal MXON 2011-team brazil | MX2 Overall MXON Winner 2011
4th 2012 Rf Motooption Supercross Series (west) (got some wins) | 2nd Shootout Rf Motooption Supercross series | 1st overal MXON 2011-team brazil | MX2 Overall MXON Winner 2011
-
- Posts: 2467
- Joined: Mon Nov 01, 2010 11:47 am
- Team: SplitFire
- Location: Germany/Bavaria
- Contact:
Re: Upcoming Skins and Shader Maps #2
Have you applied some shiny materials to the fork tubes in blender? I am sure it could look a lot better then, even if thats already pretty good!
d4u5d6u7 wrote:good staff, nice skins, like
Re: Upcoming Skins and Shader Maps #2
all in spec and diffuse mapAndy_Hack wrote:Have you applied some shiny materials to the fork tubes in blender? I am sure it could look a lot better then, even if thats already pretty good!

Re: Upcoming Skins and Shader Maps #2
To be completely honest, it looks like a 30 second job.
This is a block of text that can be added to posts you make. There is a 255 character limit.
-
- Posts: 2467
- Joined: Mon Nov 01, 2010 11:47 am
- Team: SplitFire
- Location: Germany/Bavaria
- Contact:
Re: Upcoming Skins and Shader Maps #2
dick.KTM57 wrote:To be completely honest, it looks like a 30 second job.
d4u5d6u7 wrote:good staff, nice skins, like
Re: Upcoming Skins and Shader Maps #2
Your dick is probably a 15 second job.
This is a block of text that can be added to posts you make. There is a 255 character limit.
-
- Posts: 1001
- Joined: Sat Sep 06, 2014 6:42 pm
- Team: KMR
Re: Upcoming Skins and Shader Maps #2
thats okay. go ride a bike for 30 seconds...... oh...KTM57 wrote:To be completely honest, it looks like a 30 second job.

-
- Posts: 3777
- Joined: Mon Jan 23, 2012 3:17 am
- Team: Prime Design GFX
- Location: Australia
- Contact:
Re: Upcoming Skins and Shader Maps #2
bit harsh don't you think? Picking on something he can't help is a low blow.pulse wrote:thats okay. go ride a bike for 30 seconds...... oh...KTM57 wrote:To be completely honest, it looks like a 30 second job.
For reals though what you did wouldn't take that long to do at all
Re: Upcoming Skins and Shader Maps #2
I could care less about some kid thats always a ass hat. so ill be one too. piece.Ohagan75 wrote:bit harsh don't you think? Picking on something he can't help is a low blow.pulse wrote:thats okay. go ride a bike for 30 seconds...... oh...KTM57 wrote:To be completely honest, it looks like a 30 second job.
For reals though what you did wouldn't take that long to do at all

-
- Posts: 3777
- Joined: Mon Jan 23, 2012 3:17 am
- Team: Prime Design GFX
- Location: Australia
- Contact:
Re: Upcoming Skins and Shader Maps #2
There's quite a bit of difference in bagging somebody's skinning work and making fun of a physical disability.pulse wrote:I could care less about some kid thats always a ass hat. so ill be one too. piece.
Piece of what?