post your screen shots of MXSim
Re: post your screen shots of MXSim
" You can't tell a difference with 4k " - People that complain about Motosport Packs being huge.
Re: post your screen shots of MXSim
Milleville is so damn beautiful
Re: post your screen shots of MXSim
Good good John, but put --hidden_pause in your target line. it'll get rid of "paused"
-
- Village Idiot
- Posts: 1878
- Joined: Sat Feb 04, 2012 10:39 pm
- Team: Tegridy Farms
- Location: Kansas
Re: post your screen shots of MXSim
Yeah if you run your settings maxed out to take screenshots you can. Definitely not needed for racing.Racers52 wrote:" You can't tell a difference with 4k " - People that complain about Motosport Packs being huge.
-
- Posts: 886
- Joined: Thu Feb 13, 2014 9:50 pm
- Team: Nigerian Corndog
- Location: South Africa, India (Chicken-Taka-Musala)
Re: post your screen shots of MXSim
Race! What do you need to see Shaders on Millville ? I have shaders/copy and shaders program on, but i dont have 2012 or 2013 millville. Should I get those to make the difference?
http://www.youtube.com/user/EBG4MING
Timo Van Dyk wrote:You dont need to thanks me thanks the internet!
jlv wrote:I shit you not!
Re: post your screen shots of MXSim
Shaders Direct without compress texture and mimapsRailin' N Trailin' wrote:Race! What do you need to see Shaders on Millville ? I have shaders/copy and shaders program on, but i dont have 2012 or 2013 millville. Should I get those to make the difference?
Re: post your screen shots of MXSim
This is For Desselle
Re: post your screen shots of MXSim
Thanks for the help. I will definitely do that next timenickuzick wrote:Good good John, but put --hidden_pause in your target line. it'll get rid of "paused"
jlv wrote:This post is useless.
Re: post your screen shots of MXSim
--hidden-pause, not underlinedJohn23 wrote:Thanks for the help. I will definitely do that next timenickuzick wrote:Good good John, but put --hidden_pause in your target line. it'll get rid of "paused"
That's really heavy to load, right? Not even sure what mipmaps do though. But I assume compress textures, compresses textures...Racers52 wrote:Shaders Direct without compress texture and mimaps
Discord: StorkeN#6883 - StorkenMXS Youtube - StorkenMXS Instagram - StorkenMXS Facebook - TMFR on Faceboook
Re: post your screen shots of MXSim
Its a pretty heavy load yeah but you only need 1 fps to take a screenshot so most people can get away with it.
Re: post your screen shots of MXSim
Yeah, was considering whether I could film or not with those settings haha. But that's the beauty with screenshots!Racers52 wrote:Its a pretty heavy load yeah but you only need 1 fps to take a screenshot so most people can get away with it.
Discord: StorkeN#6883 - StorkenMXS Youtube - StorkenMXS Instagram - StorkenMXS Facebook - TMFR on Faceboook